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- MusicEase 4.2
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- August 1995
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- Copyright 1993-1995 by Gary Rader
- All Rights Reserved Worldwide
-
- Published by
- RMH Computer Services
- PO Box 657
- Beech Grove, IN 46107-0657
- U. S. A.
- (317) 782-9903
-
-
- _______
- ____|__ | (R)
- --| | |-------------------
- | ____|__ | Association of
- | | |_| Shareware
- |__| o | Professionals
- -----| | |---------------------
- |___|___| MEMBER
-
-
-
-
-
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-
-
-
-
-
- Information in this document is subject to change without notice and
- does not represent a commitment on the part of RMH Computer Services.
- Portions of this software are copyrighted by The Soft Warehouse, Inc.
-
-
- MusicEase is a trademark of Grandmaster, Inc.
-
- muLISP is a trademark of Soft Warehouse, Inc.
-
- Hercules is a trademark of Hercules Computer Technology.
-
- IBM is a registered trademark of International Business Machines
- Corporation.
-
- Microsoft and MS-DOS are registered trademarks of Microsoft
- Corporation.
-
-
-
- RMH Computer Services is a member of the Association of Shareware
- Professionals (ASP). ASP wants to make sure that the shareware
- principle works for you. If you are unable to resolve a
- shareware-related problem with an ASP member by contacting the member
- directly, ASP may be able to help. The ASP Ombudsman can help you
- resolve a dispute or problem with an ASP member, but does not provide
- technical support for members' products. Please write to the ASP
- Ombudsman at 545 Grover Road, Muskegon, MI 49442-9427 USA, FAX
- 616-788-2765 or send a CompuServe message via CompuServe Mail to ASP
- Ombudsman 70007,3536.
-
-
-
-
-
-
- MusicEase - Contents i
-
-
- CONTENTS........................................................i
-
- 1 INTRODUCTION................................................0
- WHAT IS MUSICEASE?..............................................0
- SUPPORT POLICY..................................................2
- SYSTEM CONTENTS.................................................2
- SYSTEM REQUIREMENTS.............................................3
- MAKING A WORKING COPY...........................................3
- KEYBOARD NOTATION...............................................5
-
- 2 FUNDAMENTALS................................................7
- STARTING MUSICEASE..............................................7
- THE MUSICEASE SCREEN............................................8
- USING THE MENU SYSTEM...........................................9
- LINE EDITING...................................................11
- QUITTING MUSICEASE.............................................12
- EXECUTING DOS COMMANDS.........................................12
- CHANGING SCREEN COLORS.........................................13
- SAVING THE CURRENT STATE.......................................13
- TERMINOLOGY....................................................14
-
- 3 BASIC EDITING..............................................16
- SETTING THE METER..............................................16
- SETTING THE CLEF...............................................16
- SETTING THE KEY SIGNATURE......................................17
- INSERTING A BARLINE............................................18
- CREATING A NEW STAFF...........................................18
- CREATING A SYSTEM..............................................18
- SETTING THE CURRENT NOTEHEAD SHAPE.............................19
- ENTERING NOTES.................................................19
- ENTERING RESTS.................................................20
- SETTING THE CURRENT DURATION...................................21
- CHANGING VOICES................................................21
- DELETING NOTES.................................................21
- CREATING CHORDS................................................22
- REPLACING NOTES................................................22
- CHANGING THE DURATION OF THE CURRENT NOTE......................22
- CHANGING THE PITCH OF THE CURRENT NOTE.........................23
- REPEATING A NOTE OR CHORD......................................23
- JOINING TWO NOTES INTO ONE LONGER NOTE.........................23
- INSERTING INVISIBLE NOTES......................................23
- CURSOR MOVEMENT................................................24
- ZOOMING........................................................25
- THE BLOCK......................................................26
- STARTING A NEW PAGE............................................27
- CLEARING THE CURRENT WINDOW....................................27
- ERASING........................................................27
- HORIZONTAL SPACING.............................................28
-
- 4 OTHER MARKINGS.............................................29
- TIES...........................................................29
- SLURS..........................................................29
- TUPLETS........................................................30
- SYMBOLS........................................................31
-
-
- MusicEase - Contents ii
-
-
- FONTS..........................................................32
- FOREIGN CHARACTERS.............................................33
- DYNAMICS.......................................................33
- LYRICS.........................................................34
- CHORDS.........................................................35
- INSTRUMENT NAMES...............................................36
- GENERAL TEXT...................................................36
- REPEATED MEASURES..............................................37
- REPEATED BEATS.................................................37
- MULTIPLE MEASURE RESTS.........................................37
- MEASURE NUMBERS................................................37
- WEDGES.........................................................37
- ARPEGGIOS......................................................38
- ENDINGS........................................................38
- OVERLAYS.......................................................38
-
- 5 FINER CONTROL..............................................40
- FORCING ACCIDENTALS TO DISPLAY.................................40
- BEAMS..........................................................40
- DEFINING THE BEAMING PATTERN...................................40
- DEFINING THE SCOPE OF A BEAM...................................40
- FLIPPING THE DIRECTION OF A BEAM...............................41
- BEAM SLANT.....................................................41
- STEMS..........................................................41
- INITIAL BARLINE................................................42
- BARLINE SPACE..................................................42
- SHIFTING NOTES AND RESTS.......................................42
- INTERSTAFF SPACING.............................................42
- STAFF LINES....................................................43
- NAMING A STAFF.................................................43
- MAKING SOME STAVES INVISIBLE...................................43
- QUICKER SCREEN DISPLAYS........................................43
- BOOKMARKS......................................................44
- SEARCH.........................................................44
- REPLACE........................................................44
- TEMPO DESIGNATION..............................................44
- TRUE WYSIWYG...................................................44
-
- 6 TABLATURE..................................................46
- SPECIFYING TABLATURE...........................................46
- ENTERING TABLATURE.............................................46
- TABLATURE OPTIONS..............................................47
- SLIDES.........................................................47
- NUANCES........................................................47
- ADDING STANDARD NOTATION.......................................48
-
- 7 STORING SCORES.............................................49
- SAVING A SCORE.................................................49
- LOADING A SCORE................................................49
- MERGING A SCORE................................................51
- DELETING A FILE................................................51
- SAVING A SCORE AS A MIDI FILE..................................52
- SAVING A SCORE AS A TIFF FILE..................................52
-
-
- MusicEase - Contents iii
-
-
- 8 PRINTING...................................................53
- SPECIFYING YOUR PRINTER........................................53
- PRINTING A SCORE...............................................53
- ENTERING THE TITLE.............................................54
- ENTERING THE LYRICIST..........................................54
- ENTERING THE COMPOSER..........................................55
- PAGE LAYOUT....................................................55
- REPAGINATION...................................................66
- RUNNING HEADS..................................................56
- JUSTIFICATION..................................................57
- CAST OFF.......................................................57
- STAFF LINE THICKNESS...........................................58
-
- 9 SOUND AND MIDI.............................................59
- YOUR COMPUTER'S OSCILLATOR.....................................59
- MIDI PORT......................................................59
- MIDI PLAYBACK..................................................59
- MIDI STEP MODE NOTE ENTRY......................................59
- MIDI REALTIME NOTE ENTRY.......................................60
- MIDI FILES.....................................................61
-
- 10 TRANSPOSING...............................................62
- TRANSPOSING....................................................62
- INVERTING......................................................62
- RETROGRADING...................................................62
- SHIFTING.......................................................62
- ADDING.........................................................63
- ERASING........................................................63
- DIVIDING.......................................................63
-
- 11 WINDOWS...................................................64
- OPENING A NEW WINDOW PANE......................................64
- CLOSING A WINDOW...............................................64
- SPLITTING A WINDOW.............................................64
-
- 12 SOME HINTS................................................65
- SELECTING MENU ITEMS...........................................65
- SPEED KEYS.....................................................65
- LYRICS.........................................................65
- SEVERAL CHORDS ON ONE NOTE.....................................65
- CURSOR MOVEMENT................................................66
- SPEEDING UP SCREEN REDISPLAYS..................................66
- LONGER SCORES..................................................66
- ERROR MESSAGES.................................................67
-
- APPENDIX 1 SPEED KEYS.........................................68
-
- APPENDIX 2 MUSICEASE PROFESSIONAL.............................74
-
-
-
- MusicEase - Chapter 1: INTRODUCTION / 0
-
-
- What is MusicEase?
- -----
- MusicEase is a music score editor that lets you create, edit,
- print and play music notation.
-
- MusicEase is a Shareware product for creating publication quality
- music scores. You are free to evaluate the product for a period of
- 30 days. If you find the program useful, and you continue to use
- it beyond the 30 day evaluation period, you are legally required
- to purchase a fully licensed copy.
-
- The shareware/evaluation version of MusicEase is not restricted
- in any way during the evaluation period. However, the registration
- reminder screens will change after 30 days of unregistered usage,
- all printing functions will cease to operate after 90 days of
- unregistered usage, and the program will completely cease to
- operate after 120 days of unregistered usage.
-
- Upon registering the product, you will receive:
-
- - a fully licensed copy of the most current version available,
-
- - a 25% discount on future upgrades and new releases,
-
- - a printed manual including graphic images which cannot be
- included in the on-disk manual,
-
- - an extensive tutorial, contained in the printed manual,
-
- - a disk containing samples of works created by MusicEase,
-
- - a symbol definition utility,
-
- - a symbol file containing many more symbols,
-
- - unlimited support via mail, telephone, CompuServe, etc.,
-
- - update notices for future versions,
-
- - removal of the watermark on printed output,
-
- - removal of registration reminder screens and time limits,
-
- - welcome screen will include "Registered to: <YourName>".
-
- And apart from all that, the knowledge that you are helping to
- support the Shareware concept, a distribution system that brings
- you quality software at realistic prices.
-
-
-
- MusicEase - Chapter 1: INTRODUCTION / 1
-
-
- MusicEase is a music score editor that lets you create, edit, print
- and play music notation.
-
- In particular, MusicEase is a constraint-based system with a
- large amount of knowledge of music notation. This allows it to
- handle intelligently many of the details of scoring automatically.
- For instance, bar lines are inserted automatically according to
- the meter. If you change the meter, the bar line placements
- change automatically. (Of course you can insert barlines yourself
- wherever you like also.) The result is that you can create
- professional looking scores easily and quickly.
-
- You can enter notes using the computer keyboard or you can enter
- notes by playing them on a MIDI instrument. You can also create
- pieces using other music software such as a sequencer and, if
- they have a MIDI file capability, these pieces can be loaded
- directly into MusicEase.
-
- MusicEase also allows you to transpose, invert and retrograde
- sections or entire pieces.
-
- Philosophy
- -----
- Since many of you are familiar with word processors, MusicEase is
- designed to work much like a word processing program. For
- instance, once you are in editing mode (press the Escape key and
- then the Enter key), pressing the G key enters the note G.
- Pressing the Backspace key then deletes this note. You press the
- Enter key when you want to begin a new system. Pressing the
- Backspace key at the beginning of a system appends it to the
- previous system. Blocks can be cut from one location and pasted
- into another location and then everything can be reformatted with
- just several keystrokes.
-
- We have also tried to do everything we can to permit you to
- specify your notation quickly. In pursuit of this goal, we have
- included a number of speed keys to minimize the number of
- keystrokes necessary to issue commands. This in conjunction with
- MusicEase's constraint-based approach provide for very efficient
- music score creation.
-
-
- MusicEase - Chapter 1: INTRODUCTION / 2
-
-
- In spite of the range of styles of music scores that MusicEase
- can handle, ease of use has been a primary goal. Reviewers have
- consistently rated MusicEase in the highest category for ease of
- use.
-
- Finally printed output has been made to correspond as closely as
- possible to music printed by professional music engravers. For
- example, beam slants and end positions are correct according to
- music engraving standards. Note spacing after justification has
- been applied also corresponds extremely closely to that of
- professional engravers.
-
- In Short
- -----
- The design goal of MusicEase has been to provide you with as much
- power in as simple and elegant a manner as possible. Please
- write or call with your comments and suggestions. We are
- committed to improving MusicEase and reshaping it in response to
- your musical needs.
-
- Support Policy
- -----
- Users are entitled to full product support via mail or telephone
- for a period of not less than 90 days. Support may also be
- obtained via Compuserve email. If technical problems in the
- software are discovered within 90 days of registration, RMH
- Computer Services will, at their option, either provide a
- workable solution to the problem or a refund of the registration
- cost. After the initial 90 days, RMH Computer Services is only
- obligated to make reasonable effort to supply a revised copy of
- the software.
-
- Support via mail is available at RMH Computer Services, PO Box
- 657, Beech Grove, IN 46107-0657 USA. Telephone support is
- available at 317-782-9903 between the hours of 08:00am - 06:00pm
- EST. Email support is also available via our BBS at 317-784-2147
- 24 hrs/day. You may also direct email to Richard Holler via
- CompuServe at 73567,1547, Internet: 73567.1547@compuserve.com,
- FidoNet NetMail at 1:231/290, and RIME private/routed email at
- ->5056.
-
- System Contents
- -----
- MusicEase consists of the MusicEase User Manual and the following
- files on the MusicEase Diskette(s) (additional files may be
- included):
-
- * README.TXT Text file with information not included in
- this manual
-
- * ME.EXE MusicEase program file
-
- * MUSICEZ.INI Initialization file
-
-
- MusicEase - Chapter 1: INTRODUCTION / 3
-
-
- * MUSICEZ.SYM Symbol file
-
- * SYMBOL.EXE Symbol defining utility
-
- * SYMBOL.INI Symbol initialization file
-
- * HERCULES.COM Resident program for Hercules graphics cards
-
- * SYSSYMS.SYM System symbol file with laser printer
- definitions
-
- * INV13.MEZ Sample file containing page of a Bach piano
- invention
-
- System Requirements
- -----
- This section lists the minimum hardware and software required to
- run MusicEase.
-
- * An IBM Personal Computer or compatible running PC-DOS or
- Microsoft Corporation's MS-DOS operating system software,
- version 2.0 or later.
-
- * A color graphics adapter (CGA), an enhanced graphics adapter
- (EGA), a video graphics adapter (VGA), a Hercules graphics
- adapter, or a compatible adapter installed in the computer.
-
- * A color monitor, an enhanced color monitor, or a multisync
- color monitor.
-
- * A minimum of 640 kilobytes of computer memory.
-
- * At least one double sided (360K) 5 and 1/4 inch diskette or
- one double sided (720K) 3 and 1/2 inch diskette drive.
-
- To use MusicEase's MIDI input or output facilities, the following
- is required:
-
- * A Roland MPU-401 or compatible card.
-
-
-
- Making A Working Copy
- -----
- As a convenience to authorized users, the MusicEase diskette is
- not copy protected. It can be copied using standard DOS copying
- commands. In return, we ask that you abide by our copyright and
- not distribute copies of the fully licensed software to
- unauthorized users.
-
- As a safeguard against the loss, damage, or erasure of the
- MusicEase diskette(s), you should make a working copy of the
- diskette(s) before using MusicEase. If the working copy is made
- on one or more diskettes, the diskettes must have labels bearing
- the following copyright notice:
-
-
- MusicEase - Chapter 1: INTRODUCTION / 4
-
-
- MusicEase
- Copyright 1991-95 by Gary Rader
- All Rights Reserved Worldwide
-
- In addition to the copyright notice, it is a good idea to put the
- version number of MusicEase on the diskette label. The version
- number is displayed when MusicEase starts.
-
- Before making a working copy, we recommend write protecting the
- original MusicEase diskette(s). A 5-1/4 inch diskette is write
- protected by covering the notch on the right side of the diskette
- with a write-protect tab or scotch tape. A 3-1/2 inch diskette
- is write protected by moving the write-protect slide so the window
- is open. See your computer manuals for details.
-
- Hard Disk Procedure
- -----
- If your computer has a hard disk drive for drive C, simply insert
- the MusicEase diskette in drive A and type
-
- A:INSTALL
-
- or insert it in drive B and type
-
- B:INSTALL
-
- To create a floppy disk based version from your hard drive
- version, if you have 360K disks, copy ME.EXE and ME.INI onto one
- disk and the remaining files onto a second disk. For any other
- disk capacity, simply copy all files from your hard disk onto a
- single floppy. Have the first disk in the current drive when you
- start MusicEase and whenever you save the state. Otherwise have
- the second disk in the current drive.
-
- Diskette Procedure
- -----
- If your computer has one or two diskette drives but no hard disk
- drive, you can make a working copy of MusicEase on a diskette
- using the DISKCOPY command described in the DOS manual.
-
- Alternatively, if your computer has diskette drives for drives A
- and B, you can make a working copy of MusicEase as follows:
-
- * Turn on and boot the computer in the ordinary way from a DOS
- system diskette in drive A.
-
- * Insert a blank diskette in drive B.
-
- * Format the blank diskette by entering the DOS command
-
- FORMAT B:
-
- * Insert the MusicEase diskette in drive A.
-
-
- MusicEase - Chapter 1: INTRODUCTION / 5
-
-
- * Copy the files from the MusicEase diskette to the blank
- working diskette by entering the DOS command
-
- COPY A:*.* B:
-
- * After all the files have been transferred to the working
- diskette and the DOS prompt is redisplayed, remove the
- MusicEase diskette from drive A and store it in a safe, cool,
- and dry place that is physically separated from the working
- copy of MusicEase.
-
- * Remove the working diskette from drive B and place the
- previously described copyright notice on it.
-
- * If you have two MusicEase diskettes, repeat the previous six
- steps with the second diskette.
-
- Keyboard Notation
- -----
- Some keys on computer keyboards may be marked with descriptive
- symbols instead of names that are spelled out. Throughout this
- manual these keys are referenced by names printed in bold
- letters. The following is an alphabetical list of the names and
- the corresponding symbols used on many keyboards:
-
- Manual Keyboard Manual Keyboard
- Name Symbol Name
- Symbol
-
- ---------- ---------- --------- ---------
- Alt Alt Ins Ins
-
- Backspace - Home Home
-
- Ctrl Ctrl PgDn PgDn
-
- Del Del PgUp PgUp
-
- End End Shift Y
-
- Enter ? Spacebar <space bar>
-
- Esc Esc Tab
-
-
-
- Sometimes you need to press two keys at the same time to obtain
- the desired effect. For example, when the manual says Shift-Tab,
- hold down the Shift key and press the Tab key. Similarly, Ctrl-H
- means hold down the Ctrl key and press the letter H, whereas
- Alt-E means hold down the Alt key and press the letter E.
-
- When the manual says to "enter a command", it means to type the
- command and then press the Enter key.
-
-
- MusicEase - Chapter 1: INTRODUCTION / 6
-
-
- Ascii codes 128 to 165 yield foreign characters from the PC-8
- symbol set. To enter such a character, hold the Alt key down
- while entering the number code on the numeric keypad. The
- correspondence between characters and codes can usually be found
- in your DOS manual or printer manual.
-
-
- MusicEase - Chapter 2: FUNDAMENTALS / 7
-
-
- 2
- Fundamentals
-
-
- This chapter explains the fundamentals of how to start MusicEase,
- how to use its menu driven interface, how to execute DOS commands
- from within MusicEase, how to change the colors, how to save the
- current state, and how to quit MusicEase. It is essential to
- understand the information in this chapter to effectively use the
- system.
-
- Starting MusicEase
- -----
- Once a working copy of the MusicEase diskette(s) has been made as
- described in Chapter 1, it is a simple matter to start MusicEase
- as follows:
-
- * Turn on and boot your computer in the ordinary way from either
- a hard disk or a DOS system diskette in drive A.
-
- * If your working copy of MusicEase is on a diskette, insert the
- diskette in drive A and enter the DOS command
-
- A:ME (or A:MEPRO for Professional version)
-
- If MusicEase is on a DOS system diskette, you can boot your
- computer and start MusicEase from the same diskette.
-
- * If your working copy of MusicEase is on a hard disk, enter the
- DOS command
-
- ME (or MEPRO for Professional version)
-
- If this does not start MusicEase, you will have to change to the
- drive and directory containing the file ME.EXE or MEPRO.EXE before
- executing the command. For example, the command
-
- CD \ME
-
- changes to the ME subdirectory if one exists. Once you have
- changed to the correct drive and directory, you must reissue the
- ME/MEPRO command to actually start MusicEase.
-
- Whichever method you use to start MusicEase, there is a short
- delay while the program loads from the diskette or the hard disk.
- When the loading is complete, the initial MusicEase screen
- described in the next section is displayed.
-
- If you have a Hercules or compatible graphics card, you must
- first run the program HERCULES.COM before you start MusicEase.
- HERCULES.COM is a memory resident program supplied on your
- MusicEase diskette(s).
-
-
- MusicEase - Chapter 2: FUNDAMENTALS / 8
-
-
- The initialization file for MusicEase is set for CGA displays.
- If you are using something else, use the Options Display command
- to select your display type and then issue a Transfer sAve-state
- command to save this in the initialization file.
-
- To issue an Options Display command, first press the O key (for
- Options) and then press the D key (for Display). If Graphics is
- not highlighted, press the Spacebar until it is. Then press the
- Tab key. You should now be in the Resolution field. If High is
- not highlighted, press the Spacebar until it is. Then press the
- Tab key again. You are now in the Adapter field and CGA should
- be highlighted. Press the Spacebar until your adapter type is
- highlighted. Now press the Enter key.
-
- To issue a Transfer sAve-state command, press the T key (for
- Transfer) and then the A key (for sAve-state). This saves an
- initialization file MUSICEZ.INI in the current directory with the
- new specification for your display type. Now each time you run
- MusicEase from this directory, the display will automatically be
- set to conform with your selections in the Options Display
- command. If there is no initialization file in the current
- directory, MusicEase looks at the directories in the DOS command
- search path for such an initialization file and uses that if one
- is found.
-
- The README.TXT file contains information not included in the manual.
- You can either load it into your word processing program and then
- print it out or you can dump it directly to your printer by
- typing
-
- TYPE README.TXT > LPT1:
-
- and pressing the Enter key.
-
- The MusicEase Screen
- -----
- When you start MusicEase, the initialization file will be loaded
- first followed by the symbol file. Then you will see the
- MusicEase screen:
-
- The bottom two lines of the MusicEase screen are called the
- status lines. They display the current status of MusicEase.
- Initially they show
-
- * the file currently being edited has no name,
-
- * the page number of the staff containing the cursor is one,
-
- * the number of the staff containing the cursor on the current
- page is one,
-
- * the number of the measure containing the cursor on the current
- staff is one,
-
-
- MusicEase - Chapter 2: FUNDAMENTALS / 9
-
-
- * the line editor is in insert mode rather than overwrite mode
- (line editing is discussed in the following section),
-
- * the percentage of computer memory space available to store
- music score (this percentage does not change each time
- something is added or removed since it is updated only
- periodically when MusicEase finds it necessary to recycle
- memory),
-
- * that the product name is MusicEase,
-
- * the current duration note is a quarter note (this is the
- duration that notes and rests will have when added at this
- point),
-
- * the current notehead type is the standard musical notehead
- (this is the notehead type that notes will have when added at
- this point),
-
- * the current voice is one,
-
- * notes and rests will be inserted at the cursor as opposed to
- being replaced, added to (to create chords) or deleted from
- chords,
-
- * there is no vertical shifting of the pitches which correspond
- to the computer keyboard keys for entering pitches (right now
- pressing Alt-C would insert a middle C, lower case c would
- insert the C an octave above and upper case C would insert the
- C two octaves above middle C --- this correspondence can be
- shifted up to two octaves up or down),
-
- * the current key at the cursor is C,
-
- * the current meter at the cursor is 4/4,
-
- * and that there is no instrument name for the staff containing
- the cursor.
-
- Immediately above the status lines is the message line. It
- displays what MusicEase is doing or what you are expected to do
- next. Initially, this line displays the message Enter option,
- meaning that you are expected to select a command from the menu
- of options. (Or you press A to enter edit mode and begin
- entering or editing music score.)
-
- The two lines above the message line are the top-level command
- menu. The word COMMAND is the command menu title. The words
- following it on the same and following line are the command menu
- options.
-
- Using the Menu System
- -----
-
-
- MusicEase - Chapter 2: FUNDAMENTALS / 10
-
-
- When MusicEase first comes up, you are in menu mode. Pressing
- the A key (for Alpha) or, in this case, just the Enter key since
- Alpha is initially highlighted, puts you in edit mode and moves
- the cursor up to the staff at the top of your screen. Pressing
- the Esc key returns you to menu mode.
-
- One of the menu options is highlighted in reverse video. Each
- time you press the Spacebar at the bottom of the keyboard or the
- Tab key, the highlight moves to the next option. Each time you
- press Backspace or Shift-Tab, the highlight moves to the previous
- option. To issue a command, first highlight the desired menu
- option and then press the Enter key.
-
- If you are familiar with the keyboard, a faster way to issue a
- command is to type the capitalized letter in the menu option.
- This is the first capitalized letter of the option unless there
- is another option having the same capitalized letter. It does
- not matter whether you type the letter in upper or lower case.
-
- Many commands invoke sub-command menus, which may in turn invoke
- sub-sub-command menus, etc. For brevity, this manual refers to a
- sequence of commands entered from successive menus by
- concatenating the menu option names. For example, this manual
- uses the phrase "issue the Options Display command" instead of
- the phrase "issue the Options command and then issue the Display
- sub-command".
-
- After looking at a sub-command menu, you can return to the top-
- level command menu by pressing the Esc key. Esc is also used to
- abort computations that are taking too long.
-
- Some menu option commands display one or more selection fields,
- each with its own name, followed by a colon and a list of two or
- more selections. For example, if you issue the Options Display
- command, it displays
-
- DISPLAY: Mode: Text Graphics Resolution: Medium (High)
- Adapter: MDA (CGA) EGA MCGA VGA Hercules AT&T
-
- These lines consist of three selection fields: Mode, Resolution,
- and Adapter. Initially, the current display mode (either Text or
- Graphics) is highlighted. The highlight indicates that the mode
- field is the active selection field. The current selections in
- the other fields are parenthesized. The parentheses indicate
- that these fields are inactive.
-
- Press the Tab key to move the active field right. Press Shift-
- Tab to move the active field left. (Chapter 1 describes how to
- type shift keys such as Shift-Tab.) To make a selection, press
- Spacebar or Backspace to highlight the desired selection or type
- the first capitalized letter in the selection's name. The latter
- method of making a selection also moves the active field right.
- Press Enter to invoke your selections. Alternatively press Esc
- to abort the command without making any changes.
-
-
- MusicEase - Chapter 2: FUNDAMENTALS / 11
-
-
- Some menu option commands display one or more data entry fields,
- each with its own name, followed by a colon. Some commands
- display both selection and data entry fields. Tab makes the next
- field be the active field while Shift-tab makes the previous
- field active.
-
- If you press a key for which there is no command, MusicEase
- produces a short error beep. If you find the beep annoying, use
- the Options Mute command to turn it off.
-
- Now is a good time to start MusicEase if you have not already
- done so. You will probably find it easiest to learn by
- interactive participation while reading this manual.
- Alternatively, you may want to skim through the manual once to
- get an overview of MusicEase before starting to use the system.
-
- Line Editing
- -----
- Often while using MusicEase, you will need to enter or edit a
- line of text. For example, try issuing a Transfer Save command
- by pressing Enter when the Transfer menu option is highlighted
- and then pressing Enter when the Save menu option is highlighted.
- A blinking cursor should appear and the system will wait for you
- to type a line of text.
-
- Try typing your whole name on the line, but do not press Enter.
- If you make a mistake, press Backspace or Ctrl-H to delete the
- mistake and then type the correction. (Chapter 1 describes how
- to type control keys such as Ctrl-H.) Try deleting the last few
- characters of your name and then retyping them.
-
- To make a change near the beginning of the line without deleting
- the characters at the end, use Ctrl-S to move the cursor to the
- left without erasing characters. If you move the cursor too far
- to the left, use Ctrl-D to move the cursor to the right.
-
- A token is a string of letters or numeric characters terminated
- by a space, by the end of the line, or by some other type of
- character. Use Ctrl-A to move the cursor left a token or Ctrl-F
- to move it right a token. Use Ctrl-Q S to move to the left end
- of the line (i.e., press Ctrl-Q and then press S). Use Ctrl-Q D
- to move to the right end of the line.
-
- Use Ctrl-U or F3 to insert the previously entered line of text at
- the cursor.
-
- If the cursor is within a sequence of characters, use Del or
- Ctrl-G to delete the character at the cursor. Use Ctrl-T to
- delete the token at and to the right of the cursor. If you have
- so muddled the line you are editing that you would like a fresh
- start, use Ctrl-Y to delete the whole line. Use Ctrl-Q Y to
- delete the right end of the line beginning with the character at
- the cursor. Use Ctrl-Q Backspace or Ctrl-Q H to delete the left
- end of the line.
-
-
- MusicEase - Chapter 2: FUNDAMENTALS / 12
-
-
- The effect of typing characters when the cursor is positioned
- within a text edit line depends on the current entry mode. In
- insert mode, characters under and to the right of the cursor are
- moved right to make room for a new character. In overwrite mode,
- the character under the cursor is replaced by a new character.
-
- In insert mode, the word Insert appears on the top status line.
- This word is absent from the status line in overwrite mode. The
- cursor is also slightly taller in insert mode than in overwrite
- mode.
-
- You can toggle between the two entry modes by pressing Ins or
- Ctrl-V. Try toggling between modes and typing digits in both
- modes.
-
- Press Esc to escape from the Transfer Save command and return to
- the top-level command menu.
-
- Cursor keys can also be used for moving the cursor while in a
- text edit line.
-
- Quitting MusicEase
- -----
- Use the Quit command to terminate MusicEase and return control to
- DOS. To issue this command, press Spacebar to highlight the Quit
- menu option and press Enter, or simply type the letter Q. If you
- have made any changes to your score, before quitting, MusicEase
- waits for you to respond to the message
-
- Abandon edited music (Y/N)?
-
- If you type the letter Y for yes, MusicEase is terminated and the
- DOS prompt is displayed. Otherwise, the program continues as
- before.
-
- Executing DOS Commands
- -----
- This and the remaining sections of Chapter 2 can be skipped until
- they are actually needed.
-
- Use the Options Execute command to execute a DOS command while
- running MusicEase. It displays the current DOS drive and
- directory followed by the > prompt character. If you type a
- DOS command and press Enter, the command is executed just as if
- it were entered following the DOS prompt. For example, the
- command DIR displays the files in the current DOS directory.
- After the command is executed, press any key to return to the
- top-level command menu.
-
- If you want to execute several DOS commands, issue the Options
- Execute command, then press Enter without typing any text.
- MusicEase is temporarily suspended so you can execute any number
- of DOS commands. When you want to return to MusicEase, enter the
- DOS command
-
-
- MusicEase - Chapter 2: FUNDAMENTALS / 13
-
-
- EXIT
-
- When MusicEase is suspended it still occupies some computer
- memory while the DOS commands are being executed. Thus DOS
- commands that require a large amount of memory (such as MusicEase
- itself) should not be executed during the suspension. Before
- executing such commands, use the Quit command to terminate
- MusicEase.
-
- Warning: Do not use the Options Execute command to load memory
- resident programs such as HERCULES.COM. Doing so will abruptly
- terminate MusicEase.
-
- The file COMMAND.COM must be located in order for the Options
- Execute command to execute a DOS command. If the file cannot be
- located, the command displays the warning message
-
- Cannot find COMMAND.COM.
-
- Changing Screen Colors
- -----
- You can change the colors of the music and its background using
- the Options Color Work command and the colors of the menu lines,
- border lines, message line and status lines using the Options
- Color Menu command. Once you have done this, save the state
- using the command described in the following section. Then
- whenever you invoke MusicEase, it will come up with these color
- settings.
-
- Saving the Current State
- -----
- As described in this and subsequent chapters, there are many
- system control settings in MusicEase that you can change. They
- include:
-
- * the print page layout and other print options,
-
- * the display mode,
-
- * the foreground and background colors,
-
- * default fonts,
-
- * MIDI values,
-
- * and display variable values.
-
- Collectively called the current state of MusicEase, these
- settings can be saved as an INI file (initialization file).
-
- Use the Transfer sAve-state command to save the current state in
- the file MUSICEZ.INI. When MusicEase starts, it automatically
- loads the state initialization file MUSICEZ.INI if there is such
- a file in the current directory or if it is in a directory on the
-
-
- MusicEase - Chapter 2: FUNDAMENTALS / 14
-
-
- DOS command search path. The directories in the search path can
- be ascertained by issuing a PATH command at the DOS prompt (see
- your DOS manual for details).
-
- When you first start MusicEase, the initialization file is set
- for a CGA display. If you want something else, use the Options
- Display command to select your display type. Your screen should
- change to the new display type. Then use the Transfer sAve-state
- command to save this new specification so it is automatically
- loaded in the future when you start MusicEase.
-
- If you want a particular state each time you start MusicEase, use
- the various state setting commands (e.g., Options Display,
- Options Color, Options Font, Print Options, Print Layout Page,
- Print Layout Options, and View Options) to set the desired
- initial state. Then save the state.
-
- Terminology
- -----
- In order to make clear exactly what we're talking about when
- describing the various features of MusicEase, we first define the
- following terms:
-
- Current voice The current voice is either 1 (the upper
- voice) or 2 (the lower voice). The blinking
- cursor appears high on the staff if you are
- currently editing voice 1 and low on the
- staff for voice 2.
-
- Current page The page on which the cursor lies.
-
- Current system The system on which the cursor lies.
-
- Current staff The staff on which the cursor lies.
-
- Current note The note or chord or rest in the current
- voice on the current staff vertically aligned
- with the cursor. If the cursor lies at the
- right end of a staff, there is technically no
- current note. However we will often speak as
- if there is one there and call it the end of
- the staff.
-
- Current key The key in effect at the current note.
-
- Current clef The clef in effect at the current note.
-
- Current meter The meter in effect at the current note.
-
- Current window The scoring window which contains the cursor.
- Generally you have only one of these visible
- at a time unless you use the Window Split
- command.)
-
-
- MusicEase - Chapter 2: FUNDAMENTALS / 15
-
-
- Current notehead shape The shape of the notehead used when
- notes are entered. The value of this shape
- is displayed on the right side of the status
- lines. It can, of course, be changed at any
- time.
-
- Current duration The duration used when notes are entered.
- The value of this note is displayed on the
- right side of the status lines. It can be
- changed at any time.
-
- Block A region of the score. You define the start
- of the block by pressing Ctrl-K B and the end
- of the block by pressing Ctrl-K K. Many
- commands can be restricted so they apply only
- to the block.
-
- Often when we use the term note in the following, we mean either
- a single note, a chord or a rest.
-
-
- MusicEase - Chapter 3: BASIC EDITING / 16
-
-
- 3
- Basic Editing
-
-
- As you enter a piece, occasionally the screen will not accurately
- reflect the music. For instance when you enter eighth notes.
- After entering the first eighth note, it is displayed with a
- flag. When the second eighth note is entered, instead of erasing
- the first and displaying both with a beam, MusicEase just
- displays the second with a flag. This speeds things up a lot as
- the first does not have to be erased and redisplayed. When these
- notes are redisplayed later or printed, they will be beamed.
- Similarly for ties, slurs, and wedges which are only displayed
- when the note on which they start is displayed. So the point is,
- if something looks wrong to you on the screen and you are
- uncomfortable with it, redisplay the staff using the speed key
- Alt-O or the system using Ctrl-O or the whole window using just
- capital O. Or set true-view to "yes" (see View Options true-View
- command) in which case everything will always be displayed
- accurately but more slowly.
-
- Setting the Meter
- -----
- The meter can be set by using the command Insert Meter.
- Initially the current meter is displayed. To specify a new
- meter, enter two numbers separated by a slash. The first number
- can be any integer from 1 to 100. The second number can be from
- a whole note to a 64th note. To specify common meter, enter
- COMMON and for cut time, enter CUT. Enter NONE if you don't want
- any meter. The new meter appears in front of the current note,
- replacing any other meter which might be there.
-
- A meter change extends up to the next meter change or the end of
- the current staff, whichever comes first. You should only
- specify a meter change at the beginning of a measure. Changing
- the meter automatically changes the locations of barlines on the
- current staff.
-
- You can make the meter invisible by selecting Yes for the second
- field. This is useful when a piece has been split across several
- files and the first system in the file being edited is not really
- the first system in the score and also when you have a repeat to
- the middle of a measure.
-
- When editing, you can access the Insert Meter menu directly by
- pressing m.
-
- Setting the Clef
- -----
- The clef can be set by using the command Insert Clef. You can
- select either Treble, Bass, Alto or Tenor. The new clef appears
- in front of the current note, replacing any other clef sign which
- might be there.
-
-
- MusicEase - Chapter 3: BASIC EDITING / 17
-
-
- A clef change extends up to the next clef change or the end of
- the current staff, whichever comes first. Notes on the current
- staff following the new clef will be moved to conform to the new
- clef specification.
-
- When editing, you can access the Insert Clef menu directly by
- pressing L.
-
- To obtain a clef with a transposition indication (with a small
- numeral above or below the clef sign, first enter the desired
- clef as specified above. Then use the View Heading command to
- add the numeral. Choose either 4 or 5 for the font (italics or
- bold-italics) and select "Yes" as the value of the Repeat field
- so it is repeated on following staves/systems. You must shift
- this numeral appropriately. Suitable values are
-
- * for above the treble clef: vertical shift of -22 and
- horizontal shift of 39,
-
- * for below the treble clef: vertical shift of 23 and horizontal
- shift of 32,
-
- * for above the bass clef: vertical shift -15 and horizontal
- shift of 30, and
-
- * for below the bass clef: vertical shift of 15 and horizontal
- shift of 30.
-
- MusicEase does not take this numeral into account when
- calculating the vertical spacing between staves. Occasionally
- this numeral may be partially erased by the screen redisplay
- function but it is still there. Occasionally you may have to
- increase the spacing between staves using the View StaFf command
- so it does not overlap the treble clef in a following staff.
-
- You can make the first clef of the current staff invisible using
- View Clef.
-
- Setting the Key Signature
- -----
- You can set the key signature by the command Insert Key. You can
- select any key from 7 sharps to 7 flats. You can also select
- whether you wish the previous key to be canceled with natural
- signs. The new key appears in front of the current note. You
- should only insert a new key at the beginning of a measure.
-
- A key change extends up to the next key change or the end of the
- current staff, whichever comes first. Notes following the new
- key are redisplayed as they appear in the new key.
-
- When editing, you can access the Insert Key menu directly by
- pressing k.
-
-
- MusicEase - Chapter 3: BASIC EDITING / 18
-
-
- Inserting a Barline
- -----
- Normally MusicEase inserts barlines automatically in the right
- places according to the meter. However there are times when you
- are beginning a staff with a partial measure or you need to
- insert a double barline or some other sort of barline. To do
- this, use the Insert Bar command. You can select from 6
- different barlines. The new barline is inserted in front of the
- current note, replacing any barline that might already be there.
- MusicEase then adjusts the location of any following barlines on
- the current staff except for any that have been inserted manually
- by the user.
-
- When editing, access Insert Bar directly by pressing |
- (vertical bar).
-
- Creating a New Staff
- -----
- To create a new staff, press Ctrl-Enter. This breaks the current
- staff at the current note and starts a new staff immediately
- after it. All notes from the current note to the end of the
- current staff are moved to the new staff. The meter, key and
- clef at the beginning of the new staff are taken from the current
- meter, current key and current clef. The current note remains
- unchanged but now is positioned at the beginning of the new
- staff.
-
- To reverse this operation and append two staves, press
- Ctrl-Backspace or Ctrl-_ (control underscore) while the cursor is
- at the beginning of the second staff. Or, if the staves are not
- connected (i.e., they are one staff systems), you can just press
- Backspace (see the following section).
-
- Creating a System
- -----
- To create a system, first create the staves you want in the
- system. (How to do this is defined in the previous section.) If
- there are too many staves to fit on the screen all at one time,
- the screen will scroll up so that the current staff is always
- visible. Or use the Zoom command to see more on screen at once.
- Make sure you have the desired clefs and keys specified.
-
- Now press - until the cursor is on the staff you want to be the
- first one in the system. Issue the View Connect command. (You
- can reach this menu quickly by pressing lower case o.) Select if
- the current and the following staves are to be connected at the
- first barline, at all interior barlines, and/or at the last
- barline. Also if you want a bracket and/or a brace to begin at
- the current staff, enter the number of staves the bracket is to
- extend and/or the number of staves the brace is to extend.
-
- When back in edit mode and until you have incorporated all the
- staves you want into the system, press - to make the next staff
- the current staff and repeat the above process.
-
-
- MusicEase - Chapter 3: BASIC EDITING / 19
-
-
- Once you have created a system, pressing Enter will break the
- current system vertically just to the left of the current note
- and create a new system just after the current system.
-
- To reverse this operation and append two systems, press the
- Backspace key while the cursor is at the beginning of a staff.
-
- Setting the Current Notehead Shape
- -----
- The current notehead shape can be set to normal, "X" or diamond.
- The X is sometimes used for things like spoken text or certain
- types of percussion. Diamonds can be used to indicate harmonics.
- Initially its value is normal. Alt-X changes to the next value.
- The current notehead shape is displayed at the right end of the
- status lines.
-
- Entering Notes
- -----
- The keys a, b, c, d, e, f and g enter notes with the
- corresponding pitches near the center of the current staff.
- Upper case letters enter notes an octave higher. Alt letters
- (Alt-A, Alt-B, etc.) enter notes an octave lower.
-
- To enter a sharped note, precede it by pressing the # key. For
- example, to enter G#, first press # and then press g. To enter a
- naturaled note, precede it by pressing the $ key. To enter a
- flatted note, precede it by pressing the % key. To enter a
- doubly sharped note, precede it by pressing Alt-#. To enter a
- doubly flatted note, precede it by pressing Alt-%.
-
- Because of the way MusicEase is optimized for efficient screen
- displaying, some accidental signs may not appear correctly
- immediately after being entered. If you are in doubt and want to
- see things as they really are, issue the reDisplay command. Or
- pressing upper case O will redisplay the current window, Ctrl-O
- will redisplay the current system and Alt-O will redisplay just
- the current staff.
-
- Notes are entered with a duration equal to the current duration.
- Several sections after this section we describe how to change the
- current duration.
-
- You can shift the entire note entering scheme up or down either 1
- or 2 octaves using the Options Key-shift command. To quickly
- shift it 2 octaves up while editing, press upper case U. To
- shift it down 2 octaves, press Alt-U. Pressing lower case u
- returns it to normal.
-
- Notes are only entered when you are in edit mode. You get into
- edit mode by invoking the Alpha command. Pressing Escape returns
- you to menu mode. Pressing Escape followed by pressing Enter
- generally insures that you are in edit mode.
-
-
- MusicEase - Chapter 3: BASIC EDITING / 20
-
-
- When notes are entered, they are entered with a default
- horizontal width directly proportional to the notes' durations.
- Thus a quarter note will take up the same amount of horizontal
- space as two eighth notes. This is because the proper horizontal
- spacing for a staff cannot be determined until all the notes have
- been entered for it and any other staves in the system along with
- any lyrics, clef changes and so forth. The Justify command is
- used to create this proper horizontal spacing. As you enter
- notes on unjustified staves within a system, notes that sound
- simultaneously will line up vertically as you would expect. Only
- when you have entered all notes and lyrics for a system should
- you justify it. Then the spacing for notes will be set so they
- line up properly vertically and the staff/system extends from the
- left to the right margin.
-
- If the system extends past the right margin, you have several
- options. You can change the margins, reduce the printout size if
- you will be printing on a laser or inkjet printer, or make the
- system shorter by breaking it up. This last option can be done
- manually or by using the cast-off command.
-
- If you enter notes on a staff which has already been justified,
- say, for example, in the opposite voice, the notes will not line
- up correctly vertically. This is because the old notes have
- their justified spacing while the new notes do not. To remedy
- this, use the Justify command to unjustify the system (select
- "Unjustify" for the value of the Operation field), add the new
- notes, then justify the system (select "Justify" for the
- Operation field..
-
- When lyrics are entered on an unjustified staff, some words may
- overlap. Justification will cure this problem as it takes lyric
- widths into account when calculating the note spacing.
- Similarly, accidentals or even notes themselves if they are short
- may overlap. Again this condition is corrected by justification.
-
- The speed key to justify the current system is 7, Alt-7 will
- unjustify it.
-
- Entering Rests
- -----
- You can enter a rest by pressing lower case r. Rests are entered
- with a duration equal to the current duration. The next section
- describes how to change the current duration. To enter a rest
- positioned high on the current staff, press R. To enter a rest
- positioned low on the current staff, press Alt-R.
-
- To enter a whole note rest which fills the measure no matter what
- the meter is, use w, W and Alt-W instead of r, R and Alt-R.
-
- You can further refine the placement of rests by issuing a View
- Shift Rest command.
-
- Setting the Current Duration
-
-
- MusicEase - Chapter 3: BASIC EDITING / 21
-
-
- When notes are entered, their duration equals the current
- duration. To set the current duration, press a digit key. New
- settings result as follows:
-
- 1 = whole note
-
- 2 = half note
-
- 3 = 32nd note
-
- 4 = quarter note
-
- 6 = 64th note
-
- 8 = 8th note
-
- 9 = 16th note
-
- Preceding the digit by pressing the period key yields a dotted
- duration. Pressing the period key twice yields a doubly dotted
- duration. The current duration is displayed as a small note in
- the bottom right corner of the screen.
-
- Changing Voices
- -----
- Pressing lower case v toggles the voice being entered. For
- instance, if the current voice is 1, pressing v makes the current
- voice 2. The cursor sits high on the staff when the current
- voice is 1 and low on the staff when the current voice is 2. The
- bottom status line also displays the current voice. When there
- are two voices on a staff, the stems of voice 1 notes are up
- while the stems of voice 2 notes are down. Use voice 1 for
- staves with only one voice.
-
- When changing voices, MusicEase tries to keep the cursor as close
- as possible to the same horizontal position. How well it can do
- this of course depends on the durations of the notes on the
- current staff to the left of it. If there are no notes yet
- entered in the new voice, the cursor will move to the beginning
- of the staff. If the staff has been justified (see the Justify
- command), newly added notes will not line up vertically with old
- notes. To see how notes really line up vertically, use the
- Justify System command (and set the Operation field to
- "Unjustify") to unjustify the system. When finished adding
- notes, rejustify the system (remember to set the Operation field
- back to "Justify").
-
- Deleting Notes
- -----
- You can delete the current note by pressing the Del key or Ctrl-
- G. If the current note is not the first note on the current
- staff, pressing Backspace or Ctrl-H deletes the previous note.
- If the current note is the first note, Backspace or Ctrl-H
- appends the current system to the previous system.
-
-
- MusicEase - Chapter 3: BASIC EDITING / 22
-
-
- You can also delete several notes at a time. Ctrl-T deletes all
- notes from the current note through the last note in the current
- measure. Ctrl-Q T deletes from the first note in the current
- measure up to but not including the current note. Alt-Y deletes
- the current staff.
-
- The command Transfer Clear deletes all notes in the current
- window and leaves only the single starting staff.
-
- Pressing Ctrl-K Y deletes the block.
-
- Creating Chords
- -----
- Pressing the + (plus) key allows you to create chords. After
- doing this, each time you enter a note, it will be added to the
- current note (chord). To move to the next note, press R. Press
- n to return to insert mode.
-
- Notice that all notes in a chord have the same duration. You can
- press Alt-O to redisplay the current staff if you like.
-
- You can selectively delete notes from a chord by first pressing
- the - (minus) key. Notes are then deleted from the chord.
- Pressing the n key returns to insert mode. The current mode is
- displayed on the bottom status line.
-
- Replacing Notes
- -----
- You can replace the current note with another note by entering
- replace mode and entering the new note as normal. The cursor
- then moves to the right.
-
- To enter replace mode, press upper case N. To return to insert
- mode, press lower case n. The current mode is displayed on the
- bottom status line.
-
- This operation throws off justification and generally
- necessitates that the justification command be invoked on this
- system at some later time.
-
- Pressing the left parenthesis key shifts the current note up one
- octave. Pressing the right parenthesis key shifts the current
- note down one octave. Afterwards the cursor moves one note to
- the right.
-
- Changing the Duration of the Current Note
- -----
- To change the duration of the current note to the current
- duration, press Alt-N. The cursor then moves one note to the
- right.
-
- This operation throws off justification and generally
- necessitates that the justification command be invoked on this
- system at some later time.
-
-
- MusicEase - Chapter 3: BASIC EDITING / 23
-
-
- Changing the Pitch of the Current Note
- -----
- To change the pitch of the current note, press Ctrl-N to enter
- pitch mode and enter a note as normal. Only the pitch of this
- note is used. A note with this pitch but with the duration and
- all other attributes (e.g., lyrics, dynamics, spacing, etc.) of
- the current note replaces the current note. The cursor then
- moves one note to the right.
-
- To return to insert mode, press lower case n. The current mode
- is displayed on the bottom status line.
-
- In addition, pressing the left parenthesis key shifts the current
- note up one octave. Pressing the right parenthesis key shifts
- the current note down one octave. Afterwards the cursor moves
- one note to the right.
-
- Repeating a Note or Chord
- -----
- You can repeat the previous note (chord) by pressing ' (the
- single quote key). This inserts a new note or chord whose
- pitch(es) equal those in the previous note and whose duration
- equals the current duration. You can copy the previous note
- (chord) with any duration by first changing the current duration.
-
- Note that pressing t does the same thing but also ties the two
- notes or chords.
-
- Joining Two Notes into One Longer Note
- -----
- If the current note is not the last note on the staff and the sum
- of the duration of the current note and the following note is a
- valid amount of duration, pressing Alt-J extends the duration of
- the current note by the duration of the following note and then
- deletes the following note.
-
- This operation is useful, for example, when you have two notes
- which are tied and want to combine them into a single note.
- Position the cursor on the former note and press Alt-J. This
- operation generally necessitates that the staff be rejustified at
- some later time.
-
- Inserting Invisible Notes
- -----
- Sometimes you want 2 voices in a staff, but only for part of a
- staff. For instance, if you want 2 voices but only in the last
- measure of a staff, MusicEase requires that you use invisible
- notes in the previous measures so that there are notes for both
- voices for the entire staff. You can enter an invisible note by
- pressing the lower case i key. The note is entered with the
- current duration but is not displayed. It can be deleted just
- like an ordinary note. And you can position the cursor on it.
-
- Lyrics and chords can be attached to invisible notes.
-
-
- MusicEase - Chapter 3: BASIC EDITING / 24
-
-
- Examples of cases where you might want to use invisible notes are
-
- * Keyboard music where the piano part is specified using two
- connected staves (treble and bass staff). Of course, you
- could use rests when no notes are sounding in one staff but
- often the preference is to leave the staff blank.
-
- * Keyboard or guitar music where the line consists of just
- single notes or chords for a while and then the line splits
- into several parts which sound simultaneously but have
- different durations. Again the alternative is to use rests
- but often the preference is to use nothing that shows.
-
- * Generally chords appear directly above a note. But if a chord
- is to occur on the second beat, for instance, of a note, in
- order that it be positioned correctly after justification, it
- often works best to use invisible notes in the other voice
- with an invisible note occurring right when the chord is to
- occur. This way the chord will be positioned correctly after
- justification.
-
- Cursor Movement
- -----
- The cursor always lies on a note or at the end of a staff. At
- least you should think of it that way. It may actually lie
- slightly above or below the current note with which it is
- vertically aligned. Various keys move the cursor in the
- following ways:
-
- R Jump to next note.
-
- - Jump to previous note.
-
- - Jump up to note in previous staff.
-
- - Jump down to note in next staff.
-
- Ctrl-- Jump to previous measure.
-
- Ctrl-R Jump to next measure.
-
- Ctrl-A Jump to previous measure.
-
- Ctrl-F Jump to next measure.
-
- PgUp Jump up about a window's worth.
-
- PgDn Jump down about a window's worth.
-
- Ctrl-PgUp Jump to start of first staff.
-
- Ctrl-PgDn Jump to start of last staff.
-
- ^ Jump up a system.
-
-
- MusicEase - Chapter 3: BASIC EDITING / 25
-
-
- & Jump down a system.
-
- Home Jump to start of current staff.
-
- End Jump to end of current staff.
-
- Ctrl-Home Jump to top staff in current window.
-
- Ctrl-End Jump to bottom staff in current window.
-
- F1 Jump to next window.
-
- F2 Jump to next pane of current window.
-
- Ctrl-Q B Jump to start of block.
-
- Ctrl-Q C Jump to start of last staff.
-
- Ctrl-Q D Jump to end of current staff.
-
- Ctrl-Q E Jump to top staff in current window.
-
- Ctrl-Q K Jump to end of block.
-
- Ctrl-Q P Jump to previous position.
-
- Ctrl-Q R Jump to start of first staff.
-
- Ctrl-Q S Jump to start of current staff.
-
- Ctrl-Q 0 Jump to bookmark 0.
-
- Ctrl-Q 1 Jump to bookmark 1.
-
- Ctrl-Q 2 Jump to bookmark 2.
-
- Ctrl-Q 3 Jump to bookmark 3.
-
- In addition the jUmp command allows you to jump to the Start or
- End of the piece. If you select Measure and enter a measure
- number, you can jump directly to the beginning of that measure.
- Or you can jump to the Previous position. By selecting sTaff,
- you can specify a staff number and page number and select a voice
- and jump directly to the specified staff and voice.
-
- Zooming
- -----
- You can zoom out and in by issuing the Zoom command. It allows
- the screen to be displayed at 100%, 80%, 60%, 40% or 20% of its
- original size.
-
- Just press the first digit of the percentage you want. If you
- zoom out, it is possible to see many more staves at a time. Full
-
-
- MusicEase - Chapter 3: BASIC EDITING / 26
-
-
- editing capabilities are available no matter how much zooming has
- occurred.
-
- The speed key for zooming is lower case z.
-
- The Block
- -----
- The block is the name of a section of the score being edited. It
- can be the entire score but usually it is a subsection of the
- score. The block can be deleted, moved to another position,
- copied to another position, saved to a file and then merged into
- another score, modified through transposition, shifting, or
- inversion (see the modiFy command), and so forth. Casting off
- (see the Cast-off command) and justification (see the Justify
- command) can be restricted just to the staves in the block. Only
- one block can be defined at a time.
-
- To define the start of the block, position the cursor to the note
- which is to start the block. Then press Ctrl-K B. To define the
- end of the block, position the cursor to the note that is to lie
- immediately after the end of the block. Then press Ctrl-K K.
- The end of the block must lie after the beginning of the block.
- If it does not, the beginning of the block is moved to the
- block's end.
-
- You can jump to the start of the block by entering Ctrl-Q B and
- to the end of the block by entering Ctrl-Q K.
-
- To delete the block, press Ctrl-K Y. If you mistakenly delete
- the block, it can be recovered using the uNdelete command or by
- pressing Ctrl-U. In fact you can cut the block using Ctrl-K Y
- and then move the cursor wherever you wish and paste the deleted
- block at that point by pressing Ctrl-U.
-
- To move the block, move the cursor to the position to which you
- want the block moved and then press Ctrl-K V. This deletes the
- block from its original position and inserts it in front of the
- note at the cursor.
-
- You can copy the block by entering Ctrl-K C. It works just like
- moving the block except the block is not deleted from its
- original location.
-
- To write a copy of the block to a file, press Ctrl-K W. When you
- do this, you are first prompted to enter the name of the file.
- You can then later on merge this file into the score at the
- cursor by pressing Ctrl-K R and entering this file name at the
- prompt or issuing the Transfer Merge command.
-
- The Ctrl-K commands described above treat the block in a system
- sense. Generally this is what you probably want. I.e., the
- beginning of the block cuts vertically through the system at the
- beginning of the block. Similarly for the end of the block. For
- example, suppose the current system contains 3 staves and the
-
-
- MusicEase - Chapter 3: BASIC EDITING / 27
-
-
- beginning and end of the block are both located on the second
- staff in the current system. If we now press Ctrl-K Y, deleting
- the block, we actually delete sections from all three staves.
- These sections start and end at vertical durational locations
- equal as close as possible to the start and end of the block.
-
- To have the block treated in a contiguous sense so that in the
- above example only a section from the second staff is deleted,
- use instead of Ctrl-K. That is, to delete the block as a
- contiguous section, press . To move it, press Ctrl-P V. To copy
- it, press Ctrl-P C. To write a copy of it to a file, press
- Ctrl-P W. To merge a file in a contiguous sense, press Ctrl-P R
- and enter the file name at the prompt or issue a Transfer mErge-
- contiguous command.
-
- Starting a New Page
- -----
- Normally MusicEase fits as many staves as it can on a page. You
- can specify a new page is to begin with the current staff by
- issuing the Insert New-page command. Pressing p also does this.
-
- Page separations determined by MusicEase are shown by a dashed
- horizontal line while those due to the user issuing a new page
- command are shown by a solid horizontal line.
-
- MusicEase repaginates automatically before printing and several
- other operations. To invoke repagination directly, issue a Print
- Repaginate command. After this is done and the screen has been
- redisplayed, all page separations will be visible on screen.
-
- Clearing the Current Window
- -----
- Sometimes you wish to delete everything in the current window so
- it appears just like when you invoked MusicEase. Transfer Clear
- does this. But if you haven't saved the score in that window
- since it was last changed, you will first be asked if you really
- want to abandon your score.
-
- Erasing
- -----
- You can erase barlines, changes of meters, key signatures and
- clefs, new page specifications and many other items by moving the
- cursor to the note to which the item is attached and issuing an
- Erase command for the item. For bars, meters, keys and clefs,
- move to the note just after the item and issue Erase Bar, Erase
- Meter, Erase Key or Erase Clef commands. For a new page, move to
- the staff just after the new page and issue an Erase New-page
- command. Of course, when you delete a note, everything attached
- to the note is erased also. This includes symbols, lyrics,
- dynamics, chords, text, endings, any wedge, tie, slur starts or
- ends, tuplets, etc.
-
- The speed key to get you directly to the Erase menu is upper case
- X.
-
-
- MusicEase - Chapter 3: BASIC EDITING / 28
-
-
- Horizontal Spacing
- -----
- Since the correct horizontal spacing of notes cannot be
- determined until all notes, lyrics, etc., have been entered for
- the entire system, the horizontal spacing of notes as they are
- entered (before the current system is justified) is directly
- proportional to the their duration. If notes of short duration
- are overlapping, you can increase this proportion from its
- initial setting using the Option entry-Width command. This is
- useful when entering 32nd and 64th notes which otherwise might
- overlap. This does not affect justified staves.
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 29
-
-
- 4
- Other Markings
-
-
- This chapter describes how to add ties, slurs, tuplets, symbols,
- dynamic marks, lyrics and other text, chords and chord frames,
- instrument names, repeat signs, wedges, overlays, endings,
- multiple rests, and measure numbers to a score.
-
- Ties
- -----
- To add a tie between two notes, move the cursor to the first note
- and issue an Insert tIe command. A quicker way to do this
- without moving into the menu system is to press upper case T.
-
- The quickest way to enter tied notes is as follows: Enter the
- first note (or chord) as normal. Then if the second (tied) note
- or chord is to have a different duration than the first, change
- the current duration. Then press lower case t. This will copy
- the previous pitches with the current duration and add tie lines
- all with a single keystroke.
-
- Changing the Looks of a Tie
- -----
- If the automatic positioning of a tie is unsatisfactory, you can
- change it by positioning the cursor on the first of the tied
- notes and issuing a View Shift Tie command. This allows you to
- flip the direction of a tie's arc, alter its height and flatness
- and change its starting and ending locations, and make it
- invisible. However this should not be done until all notes have
- been entered and the staff justified because notes in another
- voice, for instance, might effect the positioning of the tie.
-
- Occasionally it is necessary to add a tie when only one of the
- notes being tied is there. This can happen, for instance, when
- an ending begins with a tied note. Or when a long score is
- divided into several files and a note at the beginning of the
- first system in a continuation file is tied with the last note in
- the same part in the previous file. The symbols up-tie and down-
- tie are available for such situations. (See the section on
- symbols later in this chapter.) They can be inserted with the
- first note and then shifted (using the View Shift Symbol command)
- so they lie to the left of the note. The up-tie symbol arcs up
- and the down-tie symbol arcs down. To get an idea of how much
- this shift should be, the space from one staff line to a next is
- 5 while the width of a notehead is 10. If you are entering
- several of these for a chord, insert and shift the first one,
- then insert and shift the second one, and so on. To figure out
- how much to shift, use the following: the distance from one staff
- line to the next is 5, and the width of a notehead is 12.
-
- Slurs
- -----
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 30
-
-
- To specify the note where a slur is to end, move the cursor to it
- and issue an Insert slUr End command. Then to specify the note
- where the slur is to begin, move the cursor to it and then issue
- an Insert slUr Start command. If you do this in reverse order,
- you may see a slur extent from the start note to the end of the
- staff. Since the corresponding slur end has not been entered,
- MusicEase thinks the slur is extending to the next system and
- displays it accordingly. When the slur end is inserted and the
- staff redisplayed though, the same result is be obtained.
-
- A quicker way (and the recommended way) to enter a slur while you
- are entering notes is to press Alt-S after you have entered the
- note on which the slur is to end. You are then prompted for the
- number of notes backwards on which the slur is to begin. It is
- assumed the slur is to end on the previous note. After this
- number is entered and Enter pressed, the slur is created
- extending between the specified notes. Note that this only works
- for slurs that are completely contained on a single staff. This
- menu also allows you to enter the text and font for a label which
- will be attached to the slur. Such labels are useful in
- tablature notation for specifying hammer-ons, pull-offs and so
- forth.
-
- Changing the Looks of a Slur
- -----
- If the automatic positioning of a slur is unsatisfactory, you can
- change it by positioning the cursor on the note which begins the
- slur and issuing a View Shift sLur command. This allows you to
- flip the direction of a slur's arc, and alter its starting and
- ending locations and the two interior points which define its
- shape. Slurs are displayed using bezier curves. A bezier curve
- is defined by 4 points: a point at the beginning and another
- point at the end of the curve, and two interior points which
- control the shape of the curve. The two interior points do not
- lie on the curve --- moving them changes its shape but does not
- change its endpoints. Each point is defined by X and Y
- coordinates. A point's X coordinate refers to its horizontal
- position while its Y coordinate refers to its vertical position.
- Thus these points are defined by two fields each --- one for the
- X coordinate and one for the Y coordinate. This command also
- allows you to add, delete, or edit a label and font for the slur
- and to vertically and horizontally shift it if its automatic
- placement is unsatisfactory.
-
- If a slur is split with part at the end of one staff and part at
- the beginning of another, you can change the shape of the latter
- part by positioning the cursor on the note which ends the slur
- and using View Shift slur-eNd. It works just as the above
- described command except it does not allow any flipping.
-
- Tuplets
- -----
- To specify a tuplet, first enter the notes to appear in the
- tuplet as usual. For example, to create an eighth note triplet,
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 31
-
-
- first enter the three eighth notes. Then move the cursor to the
- first note of the tuplet and invoke Insert Tuplet.
-
- You are then presented with 2 data entry fields and 2 selection
- fields. First you generally enter the number of notes in the
- tuplet. For a triplet enter 3. Then enter the normal number of
- notes this tuplet spans. For a triplet enter 2. (You will have
- three notes in what is normally the duration of two notes.)
-
- Now select the unit of duration. For eighth note triplets select
- 8. Then if the unit is dotted, select the number of dots.
-
- The fifth field is for an alternate numeral to be displayed with
- the tuplet instead of the number in the first field of the menu.
- If the number in the first field is satisfactory, leave this
- fifth field blank. Or if you want something like "3:2" to
- display, enter it in this field. If you enter a dash ("-"), no
- numeral or bracket will be displayed.
-
- Then press Enter.
-
- There are several faster ways to specify tuplets without going
- through the menu system. After you have entered the last note of
- the tuplet, press ; (semicolon). Enter the number of notes to
- the left with which the tuplet is to begin and then press Enter.
- Now the Insert Tuplet menu appears and you proceed as above.
-
- Or you can move the cursor to the first note of the tuplet and
- press lower case p. This invokes the Insert Tuplet menu. Again
- proceed as above.
-
- Changing the Looks of a Tuplet
- -----
- If a tuplet can be beamed to the exact length of a tuplet and the
- tuplet number lies on the same side of the noteheads as the beam,
- no bracket is displayed. Otherwise a bracket is used in addition
- to the number. Moving the cursor to the note which starts the
- tuplet and issuing a View Shift tUplet command allows you to flip
- the position of the tuplet vertically, inhibit or require that a
- bracket be used, and change the vertical locations of the ends of
- the bracket.
-
- Symbols
- -----
- MusicEase provides a number of symbols which you can attach to
- the current note.
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 32
-
-
- To add a symbol to the current note, issue an Insert Symbol
- command. The symbol menu works slightly different from other
- menus. This is because there are too many symbols to see them
- all at once. You can use the cursor keys to move through the
- symbols which are arranged alphabetically. Vertical scrolling
- will occur when necessary. Pressing a letter key moves the
- highlight to the first symbol starting with that letter.
- Pressing the Space bar moves the highlight to the next symbol.
- Once the desired symbol is highlighted, press Enter to complete
- the process.
-
- To reach the symbol menu quickly while editing, press lower case
- s.
-
- To repeat the last Insert Symbol command, press Ctrl-Z. This is
- useful, for instance, when you want to create a number of
- staccato notes. Position the cursor at the first, press s and
- insert the first occurrence of the symbol, then continuously
- press Ctrl-Z until done.
-
- Changing the Location of a Symbol
- -----
- Symbols are positioned automatically by MusicEase around the note
- to which they are attached. You can override this positioning by
- issuing a View Shift Symbol command. You first select the symbol
- of the current note to be shifted. Then you can shift it
- horizontally and vertically.
-
- If you have several of the same symbol inserted at a note, the
- one shifted is the last one you inserted.
-
- The speed key for the View Shift command is Alt-V.
-
- Fonts
- -----
- For dynamics, lyrics, the title of the piece and many other
- things MusicEase provides several different fonts. These fonts
- are generally presented as numbers in menus with the user being
- able to select the desired font. The correspondence between
- numbers and fonts is displayed below.
-
- 1 8.5 point lineprinter
-
- 2 12 point Times Roman
-
- 3 12 point Times Roman bold
-
- 4 12 point Times Roman italic
-
- 5 12 point Times Roman bold italic
-
- 6 20 point bold (dot matrix printer)
-
- 6 18 point Times Roman bold (laser printer)
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 33
-
-
- Sometimes the choice Default is included. Default fonts are
- available for lyrics, dynamics and chord names. They can be
- changed using the Options Font command.
-
- If you have a laser printer, you must insure that it has the
- appropriate fonts listed above before you print out a score. If
- you have a LaserJet III or 4, they are built into the printer.
- Otherwise you must download the appropriate soft fonts or plug in
- the appropriate font cartridge.
-
- Foreign Characters
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 34
-
-
- -----
- The following foreign characters are available:
-
- CueaaaaceeeiiiAAEaAooouuyOUc#Y__aiounN
-
- These characters correspond to ascii codes 128 through 165. To
- insert one, hold the Alt key down while entering the 3 digit code
- on the numeric keypad of your computer. For example, holding
- down Alt and pressing 128 yields the character "C".
-
- MusicEase expects your laser printer to be using the PC-8 symbol
- set to print foreign characters. If you are printing on a dot-
- matrix printer which does not support the PC-8 character set, the
- field in the Options Printer-font command should be set to "No".
- MusicEase will then print these characters instead of using the
- printer's character definitions.
-
- Dynamics
- -----
- Dynamic markings are attached to notes. You should attach a
- dynamic to the note nearest to it. Issuing an Insert Dynamic
- command brings up a menu which allows you to enter the text of
- the dynamic, the location of it, the font to use and whether or
- not to enclose it in a rectangular box.
-
- If the text you enter is something like mf or sfz or ppp,
- MusicEase uses special graphic characters for the dynamics.
- Otherwise it uses the font you specify.
-
- For position you can choose to have the text located either above
- or below the staff centered horizontally with the current note.
- Or if you select Special for the position, you can also specify
- that the text be vertically centered with the current staff or
- flush with the current note along with any vertical shift. For
- horizontal positioning you can choose among having it centered
- over the current note, flush with the current note, centered
- between the left and right margins, positioned at the left or
- right margins, or positioned at the first barline preceding the
- current note. You can also specify any extra horizontal shift.
-
- To reach the Insert Dynamic menu quickly while editing, press y.
-
- Lyrics
- -----
- Lyrics are attached to notes. You can add a lyric to the current
- note by issuing an Insert Lyric command. You will be prompted
- for the text, the lyric number (from 1 to 9) and the font. If
- you select the default font, the lyric default font is used.
-
- Lyrics are centered under the notes to which they are attached.
- If you end a lyric with a hyphen ("-") and there is a lyric for
- the next note with the same lyric number, the hyphen will be
- centered between the two lyrics. View Shift Hyphen allows you to
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 35
-
-
- shift a lyric hyphen horizontally if necessary. The command
- should be issued with the note that occurs after the hyphen.
-
- If the lyric consists solely of an underscore character ("_"), an
- underline is made to extend from the end of the lyric with the
- same lyric number on the previous note to the current note. View
- Shift Underscore allows you to change the starting and ending
- locations of an underscore if necessary.
-
- You can invoke the Insert Lyric menu quickly while editing by
- pressing l.
-
- Creating Lyrics for an Entire Staff
- -----
- You can enter an entire lyric line at once for the current staff
- by issuing the Insert lYric-line command. When you do so, you
- are first prompted for the verse number (lyric number). After
- you select the verse number and press Enter, the entire current
- lyric line is displayed (no matter where the cursor is) with
- periods appearing for notes and rests which do not have lyrics.
- You can edit this using normal text editing commands (See Chapter
- 4). You can also select the font.
-
- In particular, hyphens act as word separators as do spaces. A
- solitary period (surrounded by spaces) results in no lyric for
- the corresponding note. Hyphens and solitary underscores yield
- the same results as described for individual lyric words above.
-
- When lyrics are entered, some words may overlap. Justification
- will cure this problem as it takes lyric widths into account when
- calculating note spacing.
-
- Invoke the Insert lYric-line menu quickly while editing by
- pressing Y.
-
- Verse Numbers
- -----
- To insert text which is not directly centered under notes but is
- horizontally aligned with lyrics such as verse numbers, you can
- use the Insert teXt command. The height of 12 point lyrics is
- 10. To enter text horizontally aligned with the second lyric
- line, shift it vertically down 10 (using the "Below" general
- vertical placement), for the third lyric line, shift it 20, and
- so forth.
-
- Chords
- -----
- To insert a chord connected with the current note, issue the
- command. You enter the text for the chord (e.g., "Am"), whether
- a chord frame is desired, which beat of the current note the
- chord is to be horizontally centered at, the font and any
- vertical shift. If you specified that a chord frame be created,
- a second menu will appear after pressing Enter.
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 36
-
-
- To enter a chord name containing a flat sign, use the % key. For
- example, for B flat, enter B%. And for a natural sign, use the $
- character. MusicEase then knows that it should use its internal
- symbols for these signs. E.g., instead of a % character, it
- displays and prints a flat sign. Instead of a $ character, it
- displays and prints a natural sign. And instead of a #
- character, it displays and prints a sharp sign. If you use a
- lower case b character instead of the % character, chords using
- this character will not be transposed correctly. Otherwise there
- is no problem.
-
- Chord Frames
- -----
- For a chord frame you specify 1) the fingerings, 2) the location
- of any barring, and 3) any text to appear beside the chord (e.g.,
- "5th fret").
-
- A chord frame can have from 2 to 9 strings. The number of
- strings is equal to the number of characters you enter for the
- Fingerings field. Entering B means leave the string blank, O
- means leave the string open (and place a small circle above this
- string of the chord frame), 1 means place a small filled-in
- circle above the first fret, 2 means place a small filled-in
- circle above the second fret and so on. These characters can be
- upper or lower case.
-
- If you want a curved line to appear between the circles on 2
- strings (indicating the player is to bar across these strings),
- for the Bar field enter the number of the left string where the
- bar starts and then the number of the right string where the bar
- ends. For instance for an F major chord on the guitar, you would
- enter "16" --- the bar extends from the first through the sixth
- string.
-
- You can invoke the Insert cHord menu quickly while editing by
- pressing lower case h. You can repeat an earlier chord
- specification quickly by pressing and entering the same text for
- the chord (e.g., "Am") as previously. The same chord
- specification including any chord frame will be added to the
- current note.
-
- If you are inserting several chords at the same note and using
- only a single voice, the recommended method is: Enter the chord
- sounding simultaneously with the note as usual. Then go to the
- other voice and insert invisible notes so that there is an
- invisible note sounding at the same time as the other chords and
- insert the other chords at their corresponding invisible notes.
- This guarantees that after justification, the chords will appear
- at their proper locations.
-
- Accidental Signs Above Notes
- -----
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 37
-
-
- You can use the Insert Chord command to display solitary
- accidental signs above a note: the chord text should be # for a
- sharp, $ for a natural, and % for a flat symbol.
-
- Instrument Names
- -----
- You can attach an instrument name or any other text to a staff by
- issuing a View Heading command. You enter the text, the font,
- any vertical and horizontal shifting of the location of the text
- and whether this instrument name should be included when new
- staves and systems are created from this staff (by pressing Enter
- or Ctrl-Enter). The text is then positioned to the left of the
- current staff. The start of the staff is shifted right far
- enough to accommodate the longest instrument name in the system.
- You can erase an instrument name by replacing its text with
- blanks.
-
- General Text
- -----
- You can in general place text anywhere on the page by invoking
- Insert teXt. This text is saved with the current note.
- MusicEase's redisplay algorithms do not take into account such
- arbitrary text when clearing the screen since it can be located
- anywhere. Thus you may see such text only momentarily during
- editing. However during printing and print preview it will be
- there.
-
- The Insert teXt menu allows you to specify the text, position,
- whether the text is to start flush with the note or be centered
- vertically with it, font and whether or not a rectangular border
- should appear around the text.
-
- For position you can choose to have the text located either above
- or below the staff centered horizontally with the current note.
- Or if you select Special for the position, you can also specify
- that the text be vertically centered with the current staff or
- flush with the current note along with any vertical shift. For
- horizontal positioning you can choose among having it centered
- over or flush with the current note, centered between the left
- and right margins, positioned at the left or right margins, or
- positioned at the first barline preceding the current note. You
- can also specify any extra horizontal shift. To get an idea how
- much to shift, staff lines are spaced 5 apart and the width of a
- notehead is 12.
-
- Repeated Measures
- -----
- You can enter a repeat measure sign by issuing an Insert repeAt
- command. You are prompted to enter a number which will be placed
- above the repeat measure sign indicating how many times the
- measure is to be repeated. This sign can be deleted just like an
- ordinary note.
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 38
-
-
- Repeated Beats
- -----
- You can enter a repeat beat sign (a large slash extending from
- the second to fourth staff lines) by pressing the / key. The
- duration of this slash is the current duration. It can be
- deleted like an ordinary note. This notation is sometimes used
- in popular music.
-
- Multiple Measure Rests
- -----
- To insert a multiple measure rest, issue an Insert Rests command.
- You are prompted for the number of measures the rest should
- extend This sign can be deleted just like an ordinary note.
- Alt-M is the speed key for the Insert Rests command.
-
- Measure Numbers
- -----
- Measure numbers can be automatically inserted by invoking View
- nUmbers. Numbers can be inserted or deleted via this menu. They
- can be located at the beginning of the first staff of every
- system, at every measure, every 5 measures or every 10 measures.
- You specify the font and whether the measure numbers should be
- enclosed in a rectangular box and the number of the first
- measure.
-
- Measure numbers are added as dynamics. If the automatic
- positioning of a number is unsatisfactory, it can be shifted
- using the Insert Dynamic command after moving the cursor to the
- first note in the measure.
-
- Wedges
- -----
- Crescendo and diminuendo wedges can be gotten using the Insert
- Wedge command. It must be issued twice, once for the note at
- which it begins and once for the note at which the wedge ends.
- When specifying the note at which it begins, you also specify the
- direction in which the wedge is to point, and whether it is to
- lie above or below the staff.
-
- You can quickly insert a wedge by pressing the > key just after
- you have entered the note nearest the right end of the wedge.
- You first enter the number of notes backwards where the wedge is
- to start. The wedge will extend from that note to the note just
- before the current note. You can also specify the direction and
- general vertical location of the wedge.
-
- If the left end of a wedge starts with the current note, you can
- use the View Shift Wedge command to shift either end horizontally
- and to shift the whole wedge vertically. If a wedge extends from
- the end of one staff into the beginning of another, the View
- Shift wedge-enD command can be used to shift the second part of
- the wedge if the wedge ending note is the current note.
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 39
-
-
- Arpeggios
- -----
- You can insert an arpeggiation symbol to the left of the current
- note with the Insert + Arppegio command. The Erase + Arpeggiatio
- command erases any arpeggio attached to the current note.
-
- To shift an arpeggio attached to the current note horizontally,
- vertically or to extend its height, use the View Shift Arpeggio
- command.
-
- Endings
- -----
- To create first and second endings and so forth, issue an Insert
- Ending command. Endings must be an integral number of measures
- long. If the ending is only one measure long and the right end
- should have a corner, you should select Both in the Part field.
- In that case the ending will extend through the current measure
- only and have a corner at the right. If you select One-measure-
- start, there will be no right corner. For an ending which
- extends for several measures, select Start while in the starting
- measure and then invoke the Insert Ending command again when you
- are in the ending measure but this time select End. When you
- specify either Both, One-measure-start or Start for the Part
- field, you must specify the number(s) of the endings and
- optionally any vertical shift for the ending.
-
- Ending heights are set to appear above any notes, chords,
- symbols, etc. that occur under them. Alter the height by
- specifying a vertical shift for an ending. 0 (zero) is the speed
- key for the Insert Ending command.
-
- Overlays
- -----
- Overlays consist of items like trills, crescendos followed by
- evenly spaced dots, or 8va sections where you have an extended
- leader which can be either solid, dashed, dotted, jagged or wavy.
- The overlay starts with the current note. You reach the overlay
- menu by issuing an Insert Overlay command. For each overlay you
- specify its length (in notes), any starting and ending text and
- associated fonts, the leader and the vertical position (either
- above the staff or below it). For any overlay whose leader is to
- end with a corner, enter CORNER as the value of the End-text
- field. If the overlay is positioned above the staff, the corner
- will point up. Otherwise it will point down.
-
- You can alter the positioning of the text and leader and the
- spacing of the leader for any overlays associated with the
- current note by issuing a View Shift Overlay command. To change
- the length of the leader, shift the End-text field horizontally.
- This works even if there is no end text such as in a trill.
-
- Trills
- -----
-
-
- MusicEase - Chapter 4: OTHER MARKINGS / 40
-
-
- To create a trill overlay, fill in the overlay menu as follows:
- enter either TR or TR2 for the Start-text field and select Wavy
- for the Leader field. Then enter the length of the overlay (the
- number of notes it covers). If you want an accidental sign to
- appear after the TR or TR2, enter #, $, or % (for sharp, natural
- or flat) after the TR or TR2 in the Start-text field. E.g., TR2%
- would result in a flat sign being displayed.
-
- Octave Transpositions
- -----
- To create an octave transposition overlay, fill in the overlay
- menu as follows: enter 8VA for the Start-text field, select Line
- or Dashes for the Leader field, and enter CORNER for the End-text
- field. Then enter the length of the overlay (the number of notes
- it covers).
-
-
- MusicEase - Chapter 5: FINER CONTROL / 41
-
-
- 5
- Finer Control
-
-
- This chapter describes how various automatic placements and other
- decisions made by MusicEase can be overridden. It also describes
- how to set bookmarks and jump to them, and search for and replace
- notes.
-
- Forcing Accidentals to Display
- -----
- You can display a precautionary accidental by issuing a View
- Accidental command. If you select Yes in the Display field, the
- sign of the current note will always display, even if it lies
- within the current key. If you select Automatic, MusicEase will
- decide if the accidental should be displayed.
-
- You can optionally specify that the accidental be enclosed by
- parentheses. This menu also allows you to shift the accidental
- horizontally.
-
- Capital K is the speed key for working with this menu. It is
- usually issued after inserting the note or chord it is to act on.
- If the note before the cursor is not a rest or an invisible note
- or a chord and does not have its sign forced to be displayed,
- pressing K will force it to be displayed. Otherwise the View
- Accidental menu will be invoked on this previous note.
-
- Beams
- -----
- Initially MusicEase is set to use beams instead of flags when
- possible. You can force that only flags are ever used by issuing
- a View Options Beam command and selecting No.
-
- Defining the Beaming Pattern
- -----
- MusicEase knows what the standard beaming pattern is for many
- meters. However there are some meters such as 7/8 which can be
- beamed differently at different times. You can define the
- beaming pattern to be used for the current meter by issuing a
- View beaming-Pattern command. You enter the beat numbers on
- which beams are to begin separated by spaces. For example, if
- the current meter is 7/8 and you want it broken into a 2 + 3 + 2
- beaming pattern, you would enter "1 3 6". Beams are to begin on
- the first, third and sixth beats.
-
- Defining the Scope of a Beam
- -----
- You can change the number of notes that are beamed together by
- positioning the cursor on the first note to be beamed and issuing
- a View Beam command. You then enter the number of notes to beam
- together starting with the current note. This is often useful
- when creating tuplets.
-
-
- MusicEase - Chapter 5: FINER CONTROL / 42
-
-
- Entering 0 for the number results in the current note being
- displayed using flags. To return control of determining the
- length of the beam to MusicEase, set the value of the field to a
- blank.
-
- You can access the View Beam menu quickly while editing by
- pressing the _ (underscore) key. MusicEase also automatically
- determines which notes to beam together and the direction of the
- beam.
-
- Flipping the Direction of a Beam
- -----
- You can flip the direction of a beam by pressing the Alt-! key
- when the current note is the start of the beam. Repeating the
- operation removes the flip directive.
-
- Beam Slant
- -----
- You can specify the maximum amount of slant for beams using the
- View Beam command. It is initially set to its maximum allowed
- angle of 100%. You can specify the new maximum as a percentage
- of this original maximum if beams are too slanted for you. To
- alter the slant of only a specific beam, see the section on stems
- later on.
-
- Stems
- -----
- MusicEase initially is set to alternate note stems in staves with
- only one voice. You can override this behavior by issuing a View
- Options Alternate command and selecting No.
-
- You can force a change in the direction of the stem of the
- current note (if it is not connected to a beam) by pressing the
- exclamation key !. This also makes the next note the current
- note to facilitate changing the stem directions on a number of
- adjacent notes. Pressing ! a second time with the same current
- note removes this forced change of direction.
-
- MusicEase automatically determines the proper length for a stem.
- In the rare case you wish to change a stem length, you can use
- View Shift steM. If the current note is not beamed, entering 5
- in this field will extend the stem length by a staff space. A
- value of 10 increases it by 2 staff spaces.
-
- If the current note lies at the beginning or end of a beam, a
- value of 2 changes the stem length by a staff space. If Yes is
- selected for the "All" field, all stems in the beam will be
- changed by the specified amount. Otherwise just the one end will
- be changed while the other end will remain as it was. Stems
- lying in between will be altered as necessary to remain touching
- the outermost beam but not extend through it. Note that this can
- be used to change the beam slant. To cancel stem extension, set
- the value to zero.
-
-
- MusicEase - Chapter 5: FINER CONTROL / 43
-
-
- Pressing Ctrl-I makes the notehead of the current note invisible.
- It then makes the next note the current note. Pressing Ctrl-I a
- second time with the same current note makes its notehead visible
- again.
-
- Pressing Alt-I makes the stem and any flag in the current note
- invisible. It then makes the next note the current note.
- Pressing Alt-I a second time with the same current note makes its
- stem and any flag visible again. If the current note is the
- first note of a beamed group of notes, Alt-I makes the beams and
- stems of all the notes in the beamed group invisible.
-
- Pressing = makes any flags in the current note invisible. It
- then makes the next note the current note. Pressing = a second
- time with the same current note makes its flags visible again.
- If the current note is the first note of a beamed group of notes,
- = makes the beams invisible.
-
- Initial Barline
- -----
- MusicEase is initially set to display a barline at the beginning
- of each staff. In some instances such as a score for an
- extracted part, you don't want this initial barline. Issuing a
- View Options Initial-barline command and then selecting No will
- insure that no barlines are displayed at the left end of any
- staves.
-
- Barline Space
- -----
- You can alter the amount of horizontal space MusicEase places
- after barlines via the View Options baR-space command.
-
- Shifting Notes and Rests
- -----
- To shift the current note horizontally, issue a View Shift Note
- command and enter the amount of the shift. This menu also allows
- you to specify that a tablature note number be enclosed in
- parentheses which can be used to specify things like a tied note
- on which a slide begins.
-
- Rests can be shifted similarly using the View Shift Rest command.
- They can also be shifted vertically.
-
- Interstaff Spacing
- -----
- When MusicEase repaginates a score, it determines the vertical
- spacing between the various staves on a page so that they fill
- the page (unless it is the last page and you have specified that
- the last page not be filled using Print Layout Options).
- Dynamics, chords and lyrics are included in calculating the
- height of a staff. Text (from the Insert teXt command) is not.
- Thus you can position text anywhere on the page and it will not
- affect the spacing between staves.
-
-
- MusicEase - Chapter 5: FINER CONTROL / 44
-
-
- You can change the amount of spacing between the current staff
- and the following staff using View sTaff. MusicEase will adjust
- the spacing between other staves on the page to accommodate this
- change. Alt-T is the speed key for View sTaff.
-
- Use Print preView to see what the interstaff spacing is for the
- current page.
-
- Staff Lines
- -----
- You can make individual lines of the current staff invisible
- using View sTaff. Using this feature allows, for instance, a
- percussion staff in which all staff lines are invisible except
- the middle (third) line.
-
- Naming a Staff
- -----
- You might want to name a staff for use with View Visible Names.
- If so, you can do this through View Name. If you name the staves
- in the first system, then when you create new staves from it (for
- instance, by pressing Enter), the new staves will have the same
- names in the corresponding positions.
-
- Making Some Staves Invisible
- -----
- You can make some staves invisible using View Visible. This can
- allow you to see more of certain staves on screen at a time. Or
- you can save a version of the score with only the visible staves
- in it (see Transfer Save). In particular, this can be used for
- part extraction. Or using MIDI playback, you hear what just the
- visible staves sound like when played together.
-
- The View Visible menu provides 4 selections. If you select All,
- the entire score is made visible. If you select Current, only
- the current staff and corresponding staves in other systems are
- made visible. The rest of the staves will not be displayed (but
- they are still there). If you select Names, you can list the
- names of the staves to be visible. And if you select nUmbers,
- you can list the numbers of the staves in each system to be
- visible.
-
- Quicker Screen Displays
- -----
- Normally when the score in the current window is edited,
- MusicEase checks the height of effected staves and then
- redisplays entirely any staves whose new heights differ
- significantly from their old heights. You can turn this checking
- off most of the time by issuing a View Options Quick command or
- by pressing a lower case q while editing.
-
- The price you pay for this speeding up of redisplaying the screen
- is that some notes and other items may temporarily be clipped or
- overlap something on a neighboring staff. Printing will not be
-
-
- MusicEase - Chapter 5: FINER CONTROL / 45
-
-
- effected. When this quick display mode is active, an upper case
- Q appears at the beginning of the second status line.
-
- Bookmarks
- -----
- You can set up to four bookmarks and then later jump to them.
- These bookmarks are numbered 0, 1, 2 and 3. To set a bookmark at
- the current note, press Ctrl-K followed by the number of the
- bookmark. To jump to a bookmark, press Ctrl-Q followed by the
- number of the bookmark.
-
- Search
- -----
- You can search for a note using the Search command. You select
- the note and any accidental, e.g., A#. The cursor then jumps to
- the next A#. The octave does not matter. To get to the search
- menu while editing, press Ctrl-Q F. To repeat a search command
- while editing, press Ctrl-L.
-
- Replace
- -----
- You can search for a note and then replace it with another note
- using the Replace command. You select the note and any
- accidental, e.g., Ab, just as with search and then select the
- note and accidental to replace it with, e.g., G#. The cursor
- then jumps to the next Ab. The octave does not matter. It then
- replaces it with the nearest G#. Optionally the replacement can
- be global. That is, all occurrences of the search note are
- replaced by the replace note.
-
- To get to the replace menu while editing, press Ctrl-Q A. To
- repeat a replace command while editing, press Ctrl-L.
-
- Tempo Designation
- -----
- To create a tempo designation first insert the appropriate tempo
- note symbol using Insert Symbol. Then use the Insert teXt
- command to add the text (e.g., "= 120") and select the Special
- option to shift the text horizontally. To get a tempo note which
- is dotted, start the text with a period.
-
- True WYSIWYG
- -----
- To speed up screen displays, when staves have been scrolled
- horizontally so the initial notes of the staves do not show,
- MusicEase begins displaying with the first note in each staff
- which will appear on the screen. Beams, slurs, ties, tuplets and
- so forth that begin before that note do not appear even when they
- include the note. This can make it difficult when entering
- complex music involving overlapping slurs, tuplets, symbols, and
- etc. to get the positioning of everything right if you must
- change the positioning MusicEase automatically performs. Using
- View Options true-View, you can get MusicEase to go through the
- display of everything. The result is that all beams, slurs,
-
-
- MusicEase - Chapter 5: FINER CONTROL / 46
-
-
- ties, tuplets and symbol placements will display exactly as they
- will print out. It does slow down the redisplay process when
- staves have been horizontally scrolled to the left.
-
-
- MusicEase - Chapter 6: TABLATURE / 47
-
-
- 6
- Tablature
-
-
- This chapter describes how to create tablature notation for
- stringed instruments.
-
- Specifying Tablature
- -----
- To specify that the current staff is to be displayed using
- tablature notation, use the View Tablature menu. If you select
- "Yes" for tablature, you must also indicate the number of strings
- (from 1 to 14) and the tuning of each string. However for
- guitar, banjo and mandolin with standard tunings, you can just
- select the appropriate instrument. Otherwise select "Special"
- and enter the MIDI pitch numbers for the strings starting with
- the highest (the thinnest string) and moving downwards. Insert a
- space between each number. The number of these numbers
- determines the number of strings.
-
- The MIDI pitch number for middle C is 60. The B one fret (half
- step) down is 59. The Bb one fret (half step) down from that is
- 58, and so on. The D two frets (two half steps or one whole
- step) above middle C is 62. If a staff has been entered as
- tablature and you then change the staff to display as standard
- music notation, it will be displayed as standard music notation.
- However the reverse will not work unless the staff was originally
- created using tablature.
-
- Options Tablature provides a quick way of turning all tablature
- staves into standard notation and vice-versa.
-
- Entering Tablature
- -----
- To enter tablature numbers, you must first specify the string and
- then the number. The strings are specified by the letters "a",
- "b", "c", "d", "e", "f", "g", "A", "B", "C", "D", "E", "F" and
- "G" in that order from top to bottom. If there are only 6
- strings (as with a guitar), the letters "a" through "f" would be
- used to specify the first through sixth strings. After
- specifying the string, there are several possibilities:
-
- * If the number for the string consists of a single digit, just
- press the key for that digit;
-
- * If the number for the string consists of several digits, press
- the letter X (for "extended"), enter the number and then press
- the Enter key when done;
-
- * If a slide has been entered for the current note and it is a
- chord, you can make the line invisible for the string by
- entering the letter S. Repeating the operation makes the line
- visible again.
-
-
- MusicEase - Chapter 6: TABLATURE / 48
-
-
- Other things work the same as with standard notation. To delete
- the previous note (i.e., tablature numbers), press the Backspace
- key. To create chords, press the + key. You can delete the
- number associated with a particular string by entering a blank
- for that string.
-
- Tablature Options
- -----
- View Options tabLature allows you to specify whether or not
- tablature numbers should have stems, if fret numbers are to be
- displayed above their respective strings instead of on them, the
- width of single bar lines (these are 1 in standard notation), and
- if the word TAB should be displayed at the start of tablature
- staves in the first system, in all systems, or not at all.
-
- Slides
- -----
- The Insert + Slide menu inserts one or more slanted lines at the
- current note. If "Up" is selected, the line slants up going to
- the right. Otherwise it slants down. If "Between" is selected,
- the line extends from the current note to the next note (if both
- are sounded); if "Left" is selected, the line lies to the left of
- the current note; if "Right" is selected, the line lies to the
- right of the current note; and if "left-And-between" is selected,
- it is as if a combination of "Left" and "Between" has been
- selected.
-
- There is one line for each tablature number or notehead (if
- standard notation is being displayed) in the current note.
- Optionally these lines can be labeled just as with slurs by
- specifying text and a font. If there is a label, it can be
- shifted both horizontally and vertically using the last two
- fields.
-
- NOTE: For slides between chords, there should be the same number
- of pitches in each chord.
-
- The speed key for slides is the backslash "\". It allows you to
- quickly add slides. You first enter the number of notes
- backwards where the slide is to be inserted. Then you proceed
- just as if the cursor was on that note and you had issued an
- Insert + Slide command.
-
- To erase the slide line for a particular pitch in a chord,
- specify the string and then enter "S" instead of a number. This
- will make any slides for that pitch invisible. Repeating the
- operation makes the slide visible once again.
-
- Erase + Slide deletes all slides associated with the current
- note.
-
- Nuances
- -----
-
-
- MusicEase - Chapter 6: TABLATURE / 49
-
-
- For hammer-ons and pull-offs, use labeled slurs. For fretboard
- tapping, insert labeled slurs after justifying with the label "t"
- or "+". For certain types of slides, use a combination of a
- labeled slur and Insert + Slide. Tremelos can be obtained via
- the Insert Symbol command. For vibrato use Insert Overlay with
- leder equal to "wavy". For shake or exaggerated vibrato, use
- Insert Overlay with leder equal to "jagged". For muffled
- strings, use an "X" notehead (Alt-X switches between ordinary
- notes or numbers, X's, and diamonds.)
-
- View Shift Note permits the enclosing of tablature numbers within
- parentheses. This can be used for tied notes on which, for
- example, a slide begins.
-
- Adding Standard Notation
- -----
- If you have defined a piece solely using tablature and want to
- precede each tablature staff by its equivalent in standard
- notation, use the modiFy eXpand-tablature command. It does just
- that and justifies the result. To reverse this operation and
- return to tablature only staves for perhaps some editing, use the
- modiFy Contract-tablature command.
-
-
- MusicEase - Chapter 7: STORING SCOR / 50
-
-
- 7
- Storing Scores
-
-
- This chapter describes how to save a score to a file and how to
- load a score saved in a file plus several other commands dealing
- with files.
-
- Saving a Score
- -----
- You can save the score in the current window by issuing a
- Transfer Save command. You are prompted for the name of the
- file. The name can be up to 8 characters long. Optionally you
- can follow this by a period and up to 3 more characters (this is
- called the "extension" of the file). If you don't include an
- extension, MusicEase automatically adds the extension "MEZ". If
- you don't want any extension, just include the period.
-
- If you enter the name of a file that already exists and is not
- the name of the file you loaded most recently into the current
- window, you will be asked if you want to overwrite the file that
- currently has this name. Respond by pressing Y for Yes if you
- want to overwrite the old file. Otherwise press N for No.
-
- A quick way to invoke Transfer Save when you are editing is to
- press V.
-
- Autosave automatically saves the current piece as it is being
- edited. Options Autosave allows you to turn this off and/or
- change the minimum number of keystrokes and the number of seconds
- after which the current piece is automatically saved in the
- current directory under the name MUSICEZ.ASV. If a catastrophic
- error occurs, the autosaved piece can be recovered using this
- name with the Transfer Load command.
-
- Initially the number of keystrokes is set to 10 and the number of
- seconds to 5. Thus the current piece will be autosaved whenever
- a minimum of 10 keystrokes have been entered after the last
- autosave and there is a pause of 5 seconds.
-
- Loading a Score
- -----
- To load a score which has previously been saved in a file, issue
- a Transfer Load command. First you must enter the name of the
- file you want to load. If you don't include an extension,
- MusicEase assumes you want the file with the extension "MEZ". Or
- you can press the F1 key to have a list of all files with
- extensions of MEZ displayed. The cursor keys move the highlight
- from one file name to another. Pressing Enter loads the
- highlighted file. If there are too many files to all appear at
- once, pressing PgDn and PgUp will scroll a windowful at a time.
- Directories are displayed with a vertical bar in front and a
- backslash at the end. Pressing Enter when a directory is
- highlighted changes the current directory to that directory. To
-
-
- MusicEase - Chapter 7: STORING SCOR / 51
-
-
- have files displayed with an extension other than MEZ, for
- example, "MID", first enter *.MID as the file name and then press
- F1. To get all files starting with the letter "S" and with an
- extension of "MID", first enter S*.MID as the file name and press
- F1. And so forth.
-
- If no such file exists, you will hear an error beep and the
- cursor will be positioned at the beginning of the name you
- entered. Either enter the name of an existing file or press Esc
- to back out of this command.
-
- If you want to see the names of the files you have in the current
- directory, exit temporarily to DOS (see Executing DOS Commands in
- Chapter 2) and issue a DIR command or a DIR *.MEZ command.
-
- If you have edited the score in the current window, you will
- first be asked if you want to abandon the edited version of the
- score in the current window. You can respond either Y for yes or
- N for no. Responding N returns you to the initial Transfer Load
- menu.
-
- Loading a MIDI File
- -----
- You use this same Transfer Load command to load a MIDI file.
- (MIDI stands for Musical Instrument Digital Interface.)
- MusicEase detects automatically that it is a MIDI file. In this
- case loading will usually take longer because MusicEase must
- convert the representation used in the MIDI file to its own
- representation. You will receive feedback on such conversion on
- the message line near the bottom of your screen.
-
- MIDI files come in several varieties. MusicEase reads and writes
- both format 0 and format 1 MIDI files. If the file being loaded
- is a format 0 MIDI file, each channel is placed on a separate
- staff. If it is a format 1 MIDI file, each track is placed on a
- separate staff.
-
- After loading a MIDI file, you will have a single (usually quite
- long) system in the current window. No system breaks have been
- inserted yet. Before you do anything else, you should save this
- score (in case anything goes wrong later) and then perform the
- following steps:
-
- * Place any brackets and braces on this system (see the View
- Connect command). This is so that when this long system is
- broken up into a number of systems (using the Cast-off
- command), the systems will have braces and brackets in the
- right places. Otherwise you must add them later on to each
- system individually.
-
- * If the score starts with a partial measure, insert barlines in
- each staff at the end of the partial measure. If you
- don't do this, when MusicEase later divides notes up, they
- will be divided up incorrectly. (For instance, MIDI file
-
-
- MusicEase - Chapter 7: STORING SCOR / 52
-
-
- notes are stored without knowledge of barlines. Thus a note
- whose duration extends across a barline must be divided into
- several notes which are tied together.)
-
- * Define the beaming pattern for the meter if necessary (see the
- View beaming-Pattern command). If the beaming pattern is
- incorrect, notes may be divided up incorrectly.
-
- * Issue the Cast-off Full command to divide up notes that extend
- across barlines and to break this system up into page-width
- sized systems.
-
- * Optionally invoke the Modify Divide command with the last
- option in the menu set to Yes to divide up notes and rests
- that extend across beat boundaries.
-
- * Optionally if the piece is in a minor mode and the wrong note
- equivalents occur a lot (e.g., Ab appears instead of G#), try
- transposing (using the modiFy Transpose command) the piece up
- 3 steps (to its relative major) with the Inharmonic field set
- to Yes and then back down 3 steps. Then use the Replace
- command to search for and change any remaining "wrong" notes
- to their proper equivalents.
-
- MusicEase expects the music in MIDI files loaded into it to have
- been created with a steady tempo. It also should have been
- quantized.
-
- Merging a Score
- -----
- You can merge a score from a file with the score you are
- currently editing using the Transfer Merge command. You must
- first enter the name of the file to be merged. Or press F1 to
- have a list of files displayed (see Transfer Load). If the file
- exists, it will be inserted just before the current note. This
- insertion will be in the system sense described in the block
- commands. That is, it will be like pressing Ctrl-K V where the
- block is the file in this case.
-
- To merge a score from a file in a contiguous sense (see the
- description of the block commands), use the Transfer mErge-
- contiguous command. This acts like pressing Ctrl-P V where the
- block is the file in this case.
-
- You cannot merge a MIDI file. To get around this, first load the
- MIDI file and then save it using the Transfer Save command. It
- is now a MusicEase file and can be merged.
-
- Deleting a File
- -----
- To delete a file, use the Transfer Delete command. This will
- delete the file which has the name that you enter at the prompt
- or that you select after pressing F1 (see Transfer Load).
-
-
- MusicEase - Chapter 7: STORING SCOR / 53
-
-
- Saving a Score As a MIDI File
- -----
- You can save the score in the current window as a standard MIDI
- file by using the Transfer saVe-midi-file command. Besides the
- name, you select the MIDI format in which it is to be saved.
-
- A number of other music software products such as sequencing
- programs can utilize MIDI files. Thus you can create pieces with
- other programs and then load them into MusicEase to obtain scores
- relatively quickly and painlessly. You can also use MIDI files
- to move MusicEase scores into other software products.
-
- Note however that MIDI files capture basically just notes as far
- as scoring is concerned. There is no standard way of saving
- other information such as information regarding chords and chord
- frames, lyrics, slurs, clefs, and so forth. Thus when you save a
- MusicEase score as a MIDI file and then load it back into
- MusicEase, much of the information in the original may be lost.
-
- Saving a Score As a TIFF File
- -----
- You can save a page of the score in the current window as a TIFF
- file by using the Transfer save-Tiff command. The page saved is
- the first page to be printed as specified in the Print Options
- menu. Thus to save an entire piece which is 2 pages long, you
- must run save-Tiff twice. Note however that, as MusicEase does
- not have its own fonts, no text is saved in the TIFF file.
-
- A number of other software products such as word processing and
- graphics programs can import TIFF files. Thus you can create
- pieces with MusicEase, save them as TIFF files and have the
- scores displayed as part of documents or other graphics items.
-
-
- MusicEase - Chapter 8: PRINTING / 54
-
-
- 8
- Printing
-
-
- This chapter describes how to print out a score contained in a
- MusicEase window and how to set parameters dealing with printing
- such as the page margins and page size, the printer type, the
- amount of indentation for the first system, previewing printed
- pages and the formatting of the systems themselves.
-
- Specifying Your Printer
- -----
- The menu contains a field for selecting your printer type.
- MusicEase supports 5 printers (and compatibles). You can select
- either a 9 pin Epson dot matrix printer, a 24 pin Epson dot
- matrix printer, an HP LaserJet II laser printer, an HP LaserJet
- III or higher laser printer, or an HP DeskJet inkjet printer.
- Score formatting varies slightly depending on the printer. Thus
- if you change the printer, you should rejustify (see the Justify
- command) a score before printing it.
-
- Foreign Characters on Dot Matrix Printers
- -----
- If you have a dot matrix printer and it prints foreign characters
- using the PC-8 symbol set, the menu in the Options Printer-font
- command should be set to "Yes". Otherwise it should be set to
- "No". Then if you are printing foreign characters and your dot
- matrix printer cannot print them using its own character
- definitions, MusicEase will use its own bitmaps for such
- characters.
-
- Printing a Score
- -----
- Before you print out a score, you might want to see how your
- score looks by issuing the Print preView command. Selecting pgUp
- and pgDn allows you to see previous or following pages. This way
- you can see if staves are too wide to fit on the page. Certain
- things like the title lines and composer and "text" (see the
- Insert teXt command) can generally only be seen using print
- preview. Select Exit to leave print preview.
-
- To print the score in the current window, invoke Print Printer.
-
- It also contains a field in which you can specify if the file
- should contain a printer initialization command at its start.
- Normally the answer to this should be Yes so it will be in a
- known state. However, if you want to include some MusicEase
- output in a text document, some word processing files allow you
- to import a "print file". In such a case you don't want the
- printer initialized (if it is a laser printer, initialization
- causes all temporary soft fonts to be erased and an eject page
- command to be issued). The No value also causes the last eject
- page command to be skipped. If you are including this print file
- in a document being printed on a dot matrix printer, define the
-
-
- MusicEase - Chapter 8: PRINTING / 55
-
-
- page size for this music to be the same size as the space left
- for it in your document. If including it in a document being
- printed on a laser printer, you must increase the MusicEase page
- top margin enough so that the music is printed at the specified
- position down the page. It is easiest if you arrange things so
- that it prints out at the top of the page, in which case you want
- the MusicEase top margin to be the same as your document's.
-
- Printouts can be either draft or final copy quality. You select
- the quality in the menu. For dot matrix printers, the difference
- in the two qualities lies in the quality of many of the curved
- and slanted lines. Draft mode prints faster but some lines (such
- as ties and slurs and slanted beams) are drawn more crudely.
-
- For laser and deskjet printers, ties, and slurs are not printed
- in draft copies. Otherwise the printouts are the same. Printing
- the curved lines from ties and slurs is slow on laser and deskjet
- printers relative to the speed of printing other things. It is
- highly recommended to first print out your score in draft mode.
- Once it looks satisfactory, then print out the final copy.
-
- When printing to a laser or deskjet printer, MusicEase uses the
- default symbol set. If your scores are printing with the wrong
- fonts, make sure that the default symbol set is available in
- Times-Roman.
-
- To print only a specific page range of the score, select Pages
- for the Range field in the menu and then enter the numbers of the
- first and last pages to be printed.
-
- Entering the Title
- -----
- To enter the title, invoke Print Layout Title. It can consist of
- any number of lines of text. You first must select the line
- number. Initially since there are no lines yet entered for the
- title, the only choice is 1. Select No in the Delete field since
- we do not want to delete this line of the title and press Enter.
- Then enter the text for this line and select the font to be used
- for it.
-
- Title lines are placed at the top of the first page. They are
- either centered or left adjusted depending on the value of the
- Title field in the menu.
-
- Entering the Lyricist
- -----
- To enter the lyricist, use the Print Layout Lyricist command.
- The lyricist can consist of any number of lines of text. You
- first must select the line number. Initially since there are no
- lines yet entered for the lyricist, the only choice is 1. Select
- No in the Delete field since we do not want to delete this line
- of the lyricist. Then press Enter.
-
-
- MusicEase - Chapter 8: PRINTING / 56
-
-
- Now enter the text for this line and select the font to be used
- for it. The lyricist text is placed as a block at the left
- margin on the first page generally under the title. Its exact
- vertical position can be changed in the Lyricist field of the
- menu. The lines within this block of lyricist text can have
- several different alignments. A line can be left adjusted so it
- starts at the left margin. It can be centered under the longest
- lyricist line or right adjusted under the longest line. The
- selection in the Alignment field determines which is used.
- Generally you want to make all lines have the same alignment. A
- value of a period is displayed as a blank. This allows the
- addition of more space before the first staff via the last field
- in Print Layout Options.
-
- Entering the Composer
- -----
- To enter the composer, use the Print Layout Composer command.
- The composer can consist of any number of lines of text. You
- first must select the line number. Initially since there are no
- lines yet entered for the composer, the only choice is 1. Select
- No in the Delete field since we do not want to delete this line
- of the composer. Then press Enter and enter the text for this
- line and select the font to be used for it.
-
- The composer text is placed as a block at the right margin on the
- first page generally under the title. Its exact vertical
- position can be changed in the Composer field of the menu. The
- lines within this block of composer text can have several
- different alignments. A line can be right adjusted so it ends at
- the right margin. It can be centered under the longest composer
- line. Or it can be left adjusted under the longest line. The
- selection in the Alignment field determines which is used.
- Generally you want to make all lines have the same alignment.
-
- A value of a period is displayed as a blank. This allows the
- addition of more space before the first staff via the last field
- in Print Layout Options.
-
- Page Layout
- -----
- The menu resulting from issuing the Print Layout Page command
- allows you to specify the values of the page length, page width,
- left margin, right margin, top margin, bottom margin, footer
- margin and the print orientation.
-
- The footer margin is the distance from the bottom of the page at
- which to position any footer (bottom positioned running head ---
- see Print Layout Running-head).
-
- The print orientation is only meaningful for laser printers. It
- specifies whether to print in the normal direction (portrait) or
- sideways (landscape). You can generally print fewer but wider
- lines in landscape mode.
-
-
- MusicEase - Chapter 8: PRINTING / 57
-
-
- You can specify horizontal measurements in inches, centimeters,
- or points. For vertical measurements you can also use lines.
- Use the following abbreviations:
-
- " or In Inches
-
- Cm Centimeters
-
- Li Lines
-
- Pt Points
-
- If the margins are too large for the page size, an error will
- result and the highlight will be positioned on the margin field
- it was processing when the error was detected.
-
- Measurements will be displayed in the default unit which can be
- set using the Options Unit command. The default unit can be
- either inch, centimeter or printer's point.
-
- Repagination
- -----
- The score in the current window will be repaginated when Print
- Repaginate is invoked. It is also automatically repaginated by
- several other commands such as the Print Printer command and the
- Print preView command.
-
- MusicEase will fit as many staves as it can on a page. It uses
- the page length and top and bottom margins to calculate the area
- available for this. A dashed line will appear wherever it has
- determined a new page should start. Solid lines appear above
- staves where the user has invoked Insert New-page.
-
- Systems are automatically spaced evenly vertically so that they
- fill the page except possibly for the last page. In Print Layout
- Options, you can specify whether or not to fill the last page in
- the Fill field. If you specify Yes, you can specify how much
- space in addition to the bottom margin to leave at the bottom of
- the page by entering a vertical measurement in the Last-page
- field.
-
- Running Heads
- -----
- A running head is a header or footer that appears either at the
- top or the bottom of a page, usually in the margin. The default
- running head is positioned at the bottom of all pages. It prints
- the page number centered and the date at the right margin.
-
- To create a running head, issue the Print Layout Running-head
- command. Select the position (Top or Bottom of the page) and on
- which pages this running head is to appear. You can specify it
- is to appear on All pages, just the First page, all-But-first
- page, just Even pages or just Odd pages. If several running
-
-
- MusicEase - Chapter 8: PRINTING / 58
-
-
- heads are applicable to the top at the same time, the more
- specific is used. Similarly for the bottom of the page.
-
- Once you have selected the position and pages for the running
- head, another menu appears which allows you to enter the text and
- font for the running head. The fields are initialized to the
- current running head with the same position and pages if there is
- one. You can enter text that is to be left adjusted to the left
- margin, centered between the margins, and right adjusted to the
- right margin. The words "(Page)" `` (File)'' and "(Date)" stand
- for the page number, file name and the date. When the running
- head is printed, the current page number, file name and date will
- be substituted wherever these strings appear. The default
- running head uses both page and date. To delete the date
- printout from the default running head, press Ctrl-Y when the
- cursor is in the Right field.
-
- Justification
- -----
- Usually you want to justify a staff so that it extends from the
- left margin to the right margin. (The exception is the first
- system which is often indented slightly.) This can be done by
- using the Justify command. You can justify the entire score,
- just the systems in the block or just the current system. You
- can also unjustify staves with this command. This is useful when
- you need to edit a justified system. Newly entered notes usually
- will not have the same horizontal spacing as notes that existed
- when a staff was justified.
-
- If the value of the Method field is "Equal", extra space is
- distributed "evenly" among all notes on a staff. If the value is
- "Linear", extra space is distributed more in proportion to notes'
- durations. This method may be more appropriate for instrumental
- music whereas the Equal method may be more appropriate for music
- with lyrics.
-
- It may happen that a justified staff will extend past the right
- margin. You can see this using the Print preView command. If
- such is the case, you should fix this before printing. One way
- to fix it is to make the staff shorter by inserting a staff break
- at a measure before the end.
-
- If you want to change the spacing of notes, you can force a note
- to take up more width using the View note-Width command (speed
- key is Ctrl-W). This allows you to increase the width given to a
- note or rest. You should then justify the staff to see the new
- spacing. During justification this additional space will be
- taken from other notes on the staff if possible. Increasing a
- note's width in this way is taken into account during cast-off
- (see following).
-
- Cast Off
- -----
-
-
- MusicEase - Chapter 8: PRINTING / 59
-
-
- Casting off is the term used for breaking systems into short
- enough systems to fit between the horizontal margins. If you
- have too few measures on a staff when it is justified, it will
- look too sparse. If you have too many, it will extend past the
- right margin. There are additional considerations. You want the
- last staff to have the same density of notes as previous staves.
- You may want the last page to be "filled". The Cast-off
- commands do much of this for you.
-
- The Cast-off Quick command divides the staves up in either the
- block or the entire score so that each contains the same number
- of measures. You specify how many measures this is to be. This
- casting off is done regardless if all the resulting staves will
- fit between the margins or not. Often popular and folk music
- scores lend themselves to 3 or 4 measures per staff formatting.
-
- The Cast-off Full command yields results that are closest to
- those described in the initial paragraph of this section. You
- can optionally specify the maximum number of measures per staff
- to appear.
-
- The Cast-off Page-breaks command only determines page breaks. It
- will insure that a specified number of systems occur on each page
- if possible.
-
- Cast-off will not join systems with different numbers of staves.
- If you want the first measure of the current system to always be
- the first measure of a system after cast-off is invoked, you can
- press . If the first measure of the current staff is so set, the
- letter B will appear in the second column of the bottom status
- line.
-
- Staff Line Thickness
- -----
- For laser and inkjet printer scores, the thickness of staff lines
- can be varied from 2 to 5 using the View Options staff-Line
- command. The default thickness is 4.
-
-
- MusicEase - Chapter 9: SOUND AND MIDI / 60
-
-
- 9
- Sound and MIDI
-
-
- In this chapter we describe how to play scores using the
- computer's oscillator and how to enter notes and playback scores
- via a MIDI instrument.
-
- Your Computer's Oscillator
- -----
- Your computer has a single oscillator that can be used to play
- back one note at a time. You do this through the plaY command.
- You can select whether to play the entire score, the block or
- just the current staff, whether to play the upper or lower voice,
- the tempo, and the top or bottom note of chords.
-
- Pressing any computer key cancels playback. You can quickly
- invoke this playback by pressing upper case S while editing. The
- most recent settings of the plaY menu are used.
-
- MIDI Port
- -----
- If you have a MIDI card in your computer compatible with the MPU-
- 401 and a MIDI instrument (MIDI In) attached to it, you can hear
- your scores played back using as many voices as your MIDI
- instrument can handle. Before you do so though, you must specify
- the port your card uses if it is different than the default port
- of hex 330. To change the port, issue a Midi Options command and
- enter the port number.
-
- MIDI Playback
- -----
- Be sure your MIDI instrument is turned on. Then issue the Midi
- Playback command. The entire score, the block, the current
- system or the current staff can be played. You specify the tempo
- and whether or not you want the playback to be continuously
- repeated (until you press any computer key).
-
- Only visible staves are used. If you want to hear what two
- specific staves sound like when played together, just make the
- other staves invisible. The speed key for Midi playback with its
- most recent settings is } (right curly bracket).
-
- MIDI Step Mode Note Entry
- -----
- MIDI step mode note entry is supported through the Midi Step
- command. The pitches come from the MIDI instrument (MIDI out)
- while the durations come from the current duration. Thus you can
- enter several notes at once (i.e., chords) by playing several
- pitches at once on your MIDI instrument. You can change the
- duration of notes being entered using the digit keys on your
- computer keyboard (see the description of the current duration in
- Chapter 4.) You can enter rests and invisible notes, system
-
-
- MusicEase - Chapter 9: SOUND AND MIDI / 61
-
-
- (Enter) and staff (Ctrl-Enter) ends and redisplay the current
- staff or entire window without leaving step mode entry.
-
- You can have the screen updated as you enter notes, but you must
- wait until the screen has finished updating before entering the
- next note. The speed key for Midi step mode note entry with its
- most recent settings is { (left curly bracket).
-
- MIDI Realtime Note Entry
- -----
- MIDI realtime note entry using the Midi Realtime command lets you
- play notes on your MIDI instrument. They are inserted before the
- current note with both the pitch and duration of notes being
- taken from the MIDI instrument.
-
- In order for this to work, you must play some count-in notes
- which are used to determine the tempo. You must play at a steady
- tempo throughout the entire realtime entry procedure. You can
- use a metronome. Often there is one built into MIDI
- synthesizers. You can also play more slowly than normal. This
- usually increases the likelihood that durations are interpreted
- correctly because your playing will be more accurate relative to
- the longer time span.
-
- Count-in Notes
- -----
- You can select from 2 to 10 count-in notes. Then select the
- duration of the count-in notes where 1 means all are a whole note
- in duration, 2 means they are a half note in duration, 4 means
- quarter note, 8 means eighth note and so on. The count-in notes
- are not included in the resulting score.
-
- Quantization
- -----
- The notes you play in are quantized using the duration you select
- in the Quantize field. This duration can be from a whole note to
- a sixty-fourth note. Best results are obtained by choosing the
- duration which equals the duration of the shortest note you will
- play in. If the shortest note in your piece is an eighth note,
- you should select to quantize using an eighth note. Any notes
- shorter will be interpreted as eighth notes. Thus your playing
- does not have to be quite as accurate duration-wise as if you
- chose to quantize using a sixteenth note. The quantization
- duration must not be longer than the count-in duration.
-
- Two Staves
- -----
- The MIDI input will be placed on either one or two staves
- depending on the value you select for the Staves field. If you
- select two staves, you must enter the pitch at which to split the
- notes. All the notes with pitches higher than the Split-at pitch
- are placed on the current staff while the other notes are placed
- on the staff immediately below and connected to the current
- staff. For example to have the notes played onto a treble staff
-
-
- MusicEase - Chapter 9: SOUND AND MIDI / 62
-
-
- which has a bass staff connected to it directly below it, set the
- first staff to the correct meter, key and clef sign. Then press
- Ctrl-Enter and do the same to the resulting staff. Then connect
- the two staves using the View Connect command. Lastly move the
- cursor back to the first staff. Now you are ready.
-
- MIDI pitches are specified by positive integers. Middle C is 60.
- The B just below it is 59. The Bb below it is 58. The octave
- above middle C is 72.
-
- When You Are Done
- -----
- When you have finished with realtime MIDI note entry, the notes
- you have entered reside in one long system. Before continuing,
- you might want to save the score (see the Transfer Save command)
- just in case something goes wrong later. If it is to begin with
- a partial measure (i.e., there are some pickup notes), enter the
- appropriate bar line now on each staff. Then either use the
- Cast-off command to divide this system up into page-width systems
- or manually position the cursor to where you want the breaks and
- press the Enter key.
-
- MIDI Files
- -----
- MusicEase both reads and writes MIDI files of format 0 or 1.
- When you load a file, MusicEase automatically detects if it is a
- MIDI file. If so, it converts the MIDI data to its own
- representation after it reads it in. This can take a while.
-
- To save a score as a MIDI file, use Transfer saVe-midi-file.
- Besides entering the name, you can select the type. Generally
- you should specify 1 unless the software with which this file
- will be used only reads format 0 MIDI files. With format 0, all
- staves are merged into a single MIDI track. With format 1, there
- is one track for each voice in each staff. The preferred file
- extension for MIDI files is "MID". For format 0 files, only
- visible staves are saved.
-
- MIDI files save just information about notes. Lyrics, chords,
- symbols and etc. are not saved. You should never save a score as
- a MIDI file if you want to read it back into MusicEase later on
- with no loss of information. SMPTE time codes are not supported.
-
-
- MusicEase - Chapter 10: TRANSPOSING / 63
-
-
- 10
- Transposing
-
-
- In this chapter we describe how to transpose, invert, retrograde,
- shift by a specified number of half steps, add notes a specified
- number of half notes away and divide notes up so they do not
- extend across bar lines or beat boundaries.
-
- Transposing
- -----
- To transpose a score or block, invoke modiFy Transpose. You must
- enter the number of half steps by which to transpose, the
- direction (up or down) and whether inharmonically equivalent
- notes are to be used when possible. For example, the note A
- double flat is inharmonically equivalent to G. If you selected
- Yes for using inharmonic equivalents, any A double flats which
- occur in the transposition would be replaced by G's.
-
- When executing a Transpose command, MusicEase first checks if the
- resulting notes would lie within the range of notes that
- MusicEase handles. This range extends from approximately three
- octaves below middle C to four octaves above. MusicEase changes
- chord names correctly when transposing but not chord frames.
-
- Inverting
- -----
- You can invert the entire score about a note or just the block.
- The inversion occurs about the first note in the invert region.
- If this note is a chord, the bottom most note is used. To
- invert, use the modiFy Invert command. It works similar to the
- transpose command. You first select the region to invert, the
- voice to invert and whether the inversion is to remain in key or
- be a strict inversion.
-
- Retrograding
- -----
- You can retrograde the entire score or just the block. To
- retrograde, use the modiFy Retrograde command. It works similar
- to the transpose command. You first select the region to
- retrograde, the voice or both to retrograde both voices, whether
- the resulting notes are to remain in key or not (the key pattern
- is not reversed) and whether inharmonic equivalences are to be
- used.
-
- Shifting
- -----
- To shift notes up or down by a specific number of half steps
- (like transposition but the key remains unchanged), issue the
- modiFy Shift command. You can shift either just the block or the
- entire score. You specify the direction to shift, the voice to
- shift (or both voices if you like) and whether the result is to
- remain in key or the shift is to be strict.
-
-
- MusicEase - Chapter 10: TRANSPOSING / 64
-
-
- Adding
- -----
- You can add a note to each note or chord in the block or entire
- piece. This is, for instance, a quick way to double notes at the
- octave. The modiFy Add command permits this operation. You
- specify the number of half steps above or below the top note in
- the desired voice at which notes are to be added, whether added
- notes are to be forced to remain in key or not, and whether
- inharmonic equivalences should be used.
-
- Erasing
- -----
- Erasing is the inverse of adding. It can be used to delete a
- note from each chord in a range of the score. To erase, invoke
- modiFy Erase. In addition to the range, you specify the number
- of the note from the top of the chord to erase. You also select
- either the top or bottom voice or both from which to erase. If
- only one note exists in the chord at any point, no erasure is
- performed.
-
- Dividing
- -----
- The dividing operation replaces notes that extend across barlines
- by several tied notes which add up to the same duration as the
- original note but which do not extend across bar lines.
- Optionally it will do the same to notes which extend across beat
- boundaries. It can also be used to force notes into the current
- key and to replace notes by their inharmonic equivalents.
-
- ModiFy Divide can be applied to the entire score, the block, the
- current system or just the current staff with respect to one or
- both voices. Dividing is useful, when notes have been entered
- using MIDI realtime note entry or MIDI files. In the MIDI world
- there is no concept of a tied note --- a note is either on or
- off.
-
-
- MusicEase - Chapter 11: WINDOWS / 65
-
-
- 11
- Windows
-
-
- We now describe how the windowing system works. Windows can be
- used to work with several different scores at the same time.
-
- The window in which the cursor currently resides is the "current
- window". If there is more than one window (a result of the
- Window Split command), each window will have a border and in the
- upper left corner will be a number. This is the name of that
- window. The name of the current window is highlighted. Windows
- can be split either horizontally or vertically.
-
- You can also create new window panes which reside conceptually on
- top of or underneath of the current window using the Window Open
- command. Window panes act otherwise just like another window.
- The only difference is that only one pane in a window is visible
- at a time.
-
- Opening a New Window Pane
- -----
- To open a new top window pane, issue a Window Open command and
- then select Score. This creates a new window pane which is the
- same size as the current window and resides in the same place.
- An empty staff will appear in the upper left corner of the new
- window pane. To move from one window pane to another, use the
- Window Flip command or press the F2 function key.
-
- Closing a Window
- -----
- To close the current window, issue a Window Close command. If
- the score in this window has not been saved since last changed,
- you will first be asked if you really want to close the window
- and lose the edited score.
-
- Splitting a Window
- -----
- You can open a new window by splitting the current window. The
- window can be split either horizontally or vertically. One of
- the new windows will contain the score in the old window while
- the other window will be empty except for the initial staff.
-
- To split the current window horizontally, issue a Window Split
- Horizontal command. You will be asked at which line to split the
- window. Windows have a minimum height of 6 lines.
-
- To split the current window vertically, issue a Window Split
- Vertical command. You will be asked at which line to split the
- window. Windows have a minimum width of 22 columns.
-
- To jump from one window to another use either the Window Goto
- command with a window number or the or Window Previous command.
- The F1 function key can also be used.
-
-
- MusicEase - Chapter 12: SOME HINTS / 66
-
-
- 12
- Some Hints
-
-
- This chapter describes some techniques for shortening the amount
- of time necessary to create scores and other things. One
- technique we focus on is to minimize the number of keystrokes.
-
- Selecting Menu Items
- -----
- When you have an option field from which you need to select a
- value, do not use the Spacebar to move the highlight to the
- desired value. Instead press the capital letter in the value
- instead. If this is the only field in the menu, this selects the
- item and also acts like you have pressed the Enter key to boot.
-
- Speed Keys
- -----
- When you are editing a score, it is time consuming to escape to
- the command menu, press one or more keys to get to the desired
- menu, and when you are finished with the menu, press Enter to
- return to editing. Whenever possible, use a speed key to get
- directly to the menu. For instance, to change the clef, press
- upper case L. This saves 3 or more keystrokes in each instance.
- Especially make use of the following speed keys:
-
- * To copy the previous note or chord, press ' (single quote),
-
- * To create a note tied to the previous note or chord, press t,
-
- * To insert a slur for the immediately preceding notes, press
- Alt-S,
-
- * To insert a wedge for the immediately preceding notes, press >
- (right angular bracket),
-
- * To insert a tuplet for the immediately preceding notes, press
- ; (semicolon),
-
- * To beam the immediately preceding notes, press Alt-_ (Alt
- underscore),
-
- * To enter a chord frame entered previously, use Alt-H.
-
- See the Appendix for a complete list of speed keys.
-
- Lyrics
- -----
- Use the Insert lYric-line command as much as possible. When
- repeating identical lines of lyrics onto different staves in a
- system, use the F3 key.
-
- Several Chords On One Note
- -----
-
-
- MusicEase - Chapter 12: SOME HINTS / 67
-
-
- If you are entering several chords to appear at different points
- in a single note's duration and if there is only one voice at
- this point in the current staff, you might insert invisible notes
- in the other voice and attach the chords to them. Each invisible
- note should have a duration equal to the duration of the chord
- attached to it. When this staff is justified, the chords will be
- positioned appropriately.
-
- Notice that if this staff is the only one in its system, you
- could use the chord Beat field to specify the chords' positions.
- However if this staff is only one of several, different beats may
- justify to different widths depending on various factors. Then
- the invisible note technique would yield correct positioning
- whereas the beat method might not.
-
- Cursor Movement
- -----
- For movements of more than several notes, use the keys which move
- you larger distances.
-
- Use Home to move to the start of a staff, End to move to the end
- of a staff, Ctrl-F or Ctrl-R to move to the start of the next
- measure, Ctrl-A or Ctrl-- to move to the previous start of
- measure, Ctrl-Home to move to the top staff in the window,
- Ctrl-End to move to the bottom staff in the window, Ctrl-PgUp to
- move to the start of the score, and Ctrl-PgDn to move to the
- start of the last staff in the score.
-
- To move to a specific staff on a specific page, use the jUmp
- command.
-
- Speeding Up Screen Redisplays
- -----
- Edit with Quick set to Yes as much as possible. Also Zoom when
- you can. This saves both horizontal and vertical scrolling.
- Sometimes splitting a window in half or less so only one staff
- shows at a time can also significantly speed up the redisplay
- time.
-
- If you are working with systems with more than one staff and are
- entering one part completely (for the whole score) before moving
- to the next, use the View Visible command so that only this staff
- of the system appears.
-
- Avoid very long staves when possible. (The redisplay routines
- calculate from the beginning of staves.)
-
- Longer Scores
- -----
- Long scores can be created with MusicEase by creating them as a
- number of shorter scores (files). If the amount of free memory
- falls below 30%, you should save your score and continue the
- score with a fresh file. Each shorter score should end on a page
- boundary as print outs come in pages. If you are using a running
-
-
- MusicEase - Chapter 12: SOME HINTS / 68
-
-
- head with page numbers, set the starting page number for each
- short score appropriately using the Print Layout Options command.
- Leave the title, composer and lyricist blank for each score but
- the first.
-
- Error Messages
- -----
- If an error message appears, please save the song and send us the
- disk along with a description of where the error occurred. We
- will try to fix the problem for you. To stop the error message
- from reappearing, delete the thing added which caused the error.
- If all else fails, delete the note or notes at that point.
-
-
- MusicEase - Index / 69
-
-
- Appendix 1
-
-
- Speed Keys
-
-
- In this appendix we list all the speed key definitions in one
- place.
-
- Ctrl-A Jump left to measure start.
-
- Ctrl-C Page down.
-
- Ctrl-D Cursor right.
-
- Ctrl-E Cursor up.
-
- Ctrl-F Jump right to measure start.
-
- Ctrl-G Delete current note (same as Del).
-
- Ctrl-H Delete note to left (same as Backspace).
-
- Ctrl-I Make the notehead of the current note invisible and the
- next note the current note.
-
- Ctrl-J Insert staff start (same as Ctrl-Enter).
-
- Ctrl-L Repeat Replace or Search command.
-
- Ctrl-M Same as Enter.
-
- Ctrl-N Set Pitch mode.
-
- Ctrl-R Page up.
-
- Ctrl-S Cursor left.
-
- Ctrl-T Delete notes to next measure start.
-
- Ctrl-U Undelete command.
-
- Ctrl-V Toggle field edit insert mode.
-
- Ctrl-W View Note-width menu.
-
- Ctrl-X Cursor down.
-
- Ctrl-Z Repeat most recent Insert Symbol command and move
- cursor 1 character to right.
-
- Ctrl-_ Same as Backspace except if at the start of a staff, it
- is the opposite of Ctrl-Enter.
-
-
- MusicEase - Index / 70
-
-
- Alt-H Quick repeat chord command.
-
- h Insert Chord menu.
-
- H View heading menu.
-
- Alt-I Make stem of current note and flag or beam invisible
- and next note the current note.
-
- i Insert invisible note.
-
- Alt-J Join two notes by duration.
-
- j Insert Slur Start menu.
-
- J Insert Slur End menu.
-
- k Insert Key menu.
-
- K Fast View Accidental for previous note.
-
- l Insert Lyric menu.
-
- L Insert Clef menu.
-
- Alt-M Insert Rests menu.
-
- m Insert Meter menu.
-
- Alt-N Replace duration of current note with current duration.
-
- n Set Insert mode.
-
- N Set Replace mode.
-
- + Set Add-to mode.
-
- - Set Delete-from mode.
-
- Alt-O Redisplay current staff.
-
- Ctrl-O Redisplay current system
-
- o View Connect menu.
-
- O Redisplay current window.
-
- Alt-P Insert Staff-break for cast-off.
-
- p Insert Tuplet menu.
-
- P Insert New-page menu.
-
- q Toggle "quick" and full redisplay.
-
-
- MusicEase - Index / 71
-
-
- Alt-R Insert low rest.
-
- r Insert rest.
-
- R Insert high rest.
-
- Alt-S Quick define slur command.
-
- s Insert Symbol menu.
-
- S Invoke Play menu.
-
- Alt-T View Staff menu.
-
- t Quick tie notes command.
-
- T Tie current note to next note.
-
- Alt-U Shift note entry 2 octaves down.
-
- u Set note entry to normal.
-
- U Shift note entry 2 octaves up.
-
- Alt-V View Shift menu.
-
- v Toggle current voice.
-
- V Transfer Save menu.
-
- Alt-W Insert low whole measure rest.
-
- w Insert whole measure rest.
-
- W Insert high whole measure rest.
-
- Alt-X Cycles current notehead shape between normal, X and
- diamond.
-
- x Insert Text menu.
-
- X Erase menu.
-
- Alt-Y Delete current staff.
-
- y Insert Dynamic menu.
-
- Y Insert Lyric-line menu.
-
- z Zoom menu.
-
- Alt-- Quick View Beam.
-
- _ View Beam menu.
-
-
- MusicEase - Index / 72
-
-
- [ Shift note 1 octave up.
-
- ] Shift note 1 octave down.
-
- { Invoke MIDI Step-mode menu.
-
- } Invoke MIDI Playback-mode.
-
- / Insert repeated figure measure.
-
- \ Quick Insert Slide command.
-
- 0 Insert Ending command.
-
- 7 Quick Justify system command.
-
- Alt-7 Quick Unjustify system command.
-
- Alt-! If at beam start, flip beam direction
-
- ! Flip direction of current note stem.
-
- & Jump to next system.
-
- ^ Jump to previous system.
-
- | Insert Bar menu.
-
- > Quick Insert Wedge command.
-
- ; Quick Insert Tuplet command.
-
- = Make flags or beams of current note invisible.
-
- Home Jump to staff start.
-
- Ctrl-Home Jump to top staff in window.
-
- End Jump to staff end.
-
- Ctrl-End Jump to bottom staff in window.
-
- PgUp Jump up about a screenful.
-
- Ctrl-PgUp Jump to start of score.
-
- PgDn Jump down about a screenful.
-
- Ctrl-PgDn Jump to start of last staff.
-
- Ctrl-Q A Replace menu.
-
- Ctrl-Q B Jump to block start.
-
-
- MusicEase - Index / 73
-
-
- Ctrl-Q C Jump to start of last staff.
-
- Ctrl-Q D Jump to staff end.
-
- Ctrl-Q E Jump to top staff in window.
-
- Ctrl-Q F Search menu.
-
- Ctrl-Q K Jump to block end.
-
- Ctrl-Q P Jump to last position.
-
- Ctrl-Q R Jump to start of score.
-
- Ctrl-Q S Jump to staff start.
-
- Ctrl-Q T Delete from start of measure to just before current
- note.
-
- Ctrl-Q X Jump to bottom staff in window.
-
- Ctrl-Q 0 Jump to bookmark 0.
-
- Ctrl-Q 1 Jump to bookmark 1.
-
- Ctrl-Q 2 Jump to bookmark 2.
-
- Ctrl-Q 3 Jump to bookmark 3.
-
- Ctrl-P C Copy contiguous block.
-
- Ctrl-P R Merge file as contiguous block.
-
- Ctrl-P V Move contiguous block.
-
- Ctrl-P W Write contiguous block to file.
-
- Ctrl-P Y Delete contiguous block.
-
- Ctrl-K A Transfer Clear menu.
-
- Ctrl-K B Set block start.
-
- Ctrl-K C Copy system block.
-
- Ctrl-K D Transfer Save menu.
-
- Ctrl-K K Set block end.
-
- Ctrl-K Q Transfer Clear menu.
-
- Ctrl-K R Merge file as system block.
-
- Ctrl-K S Transfer Save menu.
-
-
- MusicEase - Index / 74
-
-
- Ctrl-K V Move system block.
-
- Ctrl-K W Write system block to file.
-
- Ctrl-K Y Delete system block.
-
- Ctrl-K 0 Jump to bookmark 0.
-
- Ctrl-K 1 Jump to bookmark 1.
-
- Ctrl-K 2 Jump to bookmark 2.
-
- Ctrl-K 3 Jump to bookmark 3.
-
-
- MusicEase - Appendix 2 / 75
-
- MusicEase Professional
- ----------------------
-
- MusicEase Professional is an expanded version of MusicEase which
- contains the following additional features:
-
- - Perhaps the most significant added feature is the ability to
- reduce or enlarge scores from 10% to 190% of normal size (laser
- and inkjet printers *only*).
-
- This allows, for instance, the reduction of lead sheets (e.g.,
- melody, chord names, and lyrics) so a whole song can fit onto a
- single printed page. Ensemble and band scores often need to be
- reduced to about 70% to produce a pleasing result that fits
- nicely onto normal 8-1/2 by 11 inch pages. Such reduction usually
- allows two systems per page. For orchestral works, an even
- larger amount of reduction can produce an entire system on a
- single page for use by conductors or for just printing the entire
- piece. For school age children, enlargements allow for music
- that is easier to read.
-
- Cast-off, Justify and Print Preview take any such scaling into
- account when deciding where to break staves/systems, and how to
- justify and display them.
-
- - Grace notes with several different characteristics can be
- created out of normal notes to appear before, on or after the
- beat. You can specify the direction of the stems and if a slash
- should appear through the first stem. Slurs, symbols, and
- everything else that can be attached to normal notes can also be
- attached to grace notes. They can also be deleted, copied and
- moved the same way.
-
- - Cue notes can be created which work just like ordinary notes.
- You can make all stems point up or down if you like.
-
- - Phrase marks can be added over slurred groups and in general
- work and look just like slurs.
-
- - Fingered tremelos can be created out of paired notes as
- follows: enter the 2 notes with half the desired duration - e.g.,
- for a half note fingered tremelo enter 2 quarter notes. Then
- press the speed key for fingered tremelos and select the number
- of bars, any change in vertical spacing, any vertical shifting,
- and any horizontal shifting of the left and right ends.
- Otherwise the pair of notes are treated exactly like normal notes
- as far as justification and the attachment of slurs and other
- things is concerned.
-
- - A "Print to File" feature permits changing the destination of
- print to a file. The file can then be copied to an alternate
- printer port (i.e. LPT2), or taken to another physical location,
-
-
- MusicEase - Appendix 2 / 76
-
-
- perhaps where a suitable laser printed is located, where it can
- then be sent to a printer using the DOS "PRINT" command or the
- DOS "TYPE" or "COPY" command lines. For example:
-
- TYPE filename > LPT2:
- COPY filename PRN
- COPY filename COM3:
- PRINT /D:LPT3: filename
-
- - Another feature permits erasing a voice through the entire
- piece. This can be useful when performing part extractions in
- ensemble pieces.
-
- MusicEase Professional costs $99 and is available from RMH
- Computer Services. All MusicEase files are upwardly compatible
- with MusicEase Professional.
-